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I don’t understand 3d art but I understand enough to see how awesome this is. The amount of thought poured into this really comes through, love how complete this feels. Like you could just plop it straight into an animation.
Attempted to make another "live action"-style version of a ship from Star Wars: The Old Republic in Blender. This time it's the Flashfire scout ship from the Galactic Starfighter pvp gamemode. I decided to place it on the landing platform of the new Copero stronghold because of its beautiful scenery.
I even fully detailed the interior of the cockpit, which required a lot of "making stuff up" because the only way to see the interior of the ship in-game is by using the mount version of the ship, and that interior is not very detailed at all. I took inspiration from the aesthetics of X-Wing cockpit details for this.
The exterior remains pretty faithful to its in-game appearance, for the most part, but I did have to re-interpret a lot of details to bring the scale of it to a believable place. In some places that meant increasing the level of detail and making greeble parts with thinner shapes, and in some places that actually meant reducing the amount of detail and eliminating unnecessary panel lines that I feel wouldn't be in line with how ships appear in live-action Star Wars.
Texturing this baby was a lot of work, but I really wanted to make the surfaces feel real. I used directional smearing textures in the roughness and sheen weight channels, to create the appearance that the ship had been hurriedly cleaned off with a rag, but perhaps not very thoroughly, so the layers of grease and grime had just been smeared across the surface. This is especially visible in places where I added streaks of soot; I allowed the smear textures to influence the lighter layers of soot, but not in the darker places where it would have already built up since the last time the ship was cleaned.
I also created fully functional landing gear mechanisms, which are being demonstrated in the video. The cockpit canopy also has fully functional hydraulics but I didn't render an animation of them.
I encourage you all to zoom in on the beauty renders, (which I rendered in Blender's Cycles render engine) because there are a lot of details to take in.
I've also included a wireframe render so you can take a little peek behind the scenes.
retro style fullbody commission for kitgxts on toyhou.se! didnt draw in this style for some time now.. i rly like how i rendered this :o)
by the way.. a fullbody like this is 13€ (price may vary for more complex designs (~3€)) :o)
BooBa is so incredibly lovely and strange your art is AWESOME🗣‼️
TYSMM, comments like these really motivate me to go back to characters and go out of my comfort zone more often :D here's some more art of Booba featuring my silly planet critter Solar cuz i thought their designs matched a little :)
this didnt turn out exactly the way i wanted it to but so far, with this style ive always done simpler characters than these two so i think considering that it looks quite good C:
I love making low poly models, I did a lot of experimenting in the shader editor for this one I hope ya'll like it :D making the galaxy hair was so fun
Modeled and animated in blender
Textured in blender and ibisPaint
Y'all it's kemmi I made him in 3d I gotta work on the sleeves a little more cus they kinda glitchy but uh I thought I'd post him rn cus he's cute
I really enjoyed making this attack @ohbuguser I adored being able to make you silly gorl she's amazing
For your 3D art:
What are your influences?
What is your process for creating and texturing the models?
What software do you use?
Other than that, I will be keeping an eye out for more of your models as you are what I aspire to be as a hobbyist 3D artist.
Thanks for asking! I'll apologize ahead of time I'm not the best a writing but I hope my answers will be helpful and fun to read
1: I'm really inspired by arcane and into the spider verse! I love the way they can make 3d look like paintings or comic books I love to stylize 3d and I hope with more practice I can make my 3d art come off as different 2d styles. I'm also a big fan of the old low poly games look with the silly pixel texture it's kinda a funny balance between wanting my art to look nothing like 3d and wanting it embrace the sillies of the art form.
2a modeling: I start with cubes for almost everything I make. I started my 3d art journey with texturing Minecraft skins so I kinda like cubes, it also makes unwrapping it onto a flat plane for texturing just a bit easier for me. Here's an image with the geometry of my silly mailbox model highlighted.
3: I use Blender to make all my models although I just learned a little bit of 3ds Max in my first 3d animation class, I'm mostly self taught though that being the one semester of a 3d animation class under my belt but youtube has been a gold mine for every question I have about 3d and I've practically learned everything I know about using Blender of youtube tutorials.
2b texturing: I use an add-on called uv pack master in blender to speed up my uv unwrapping process so I can make my texture look nicer faster. As for painting I use the tools in blender to texture my models with a couple extra brushes from another add-on it's outdated though and I should probably find some new brushes lol. This is what my texture looks like btw! It's a little messy but I hope you can find it helpful!
I'm really passionate about 3d animation and almost everything involving it I love talking about it thank you for asking!
I made this as an artfight attack for @stabberghost It was really fun I adore their character so silly cute and so fun to draw GAAAHHHH it was a blast to make this
Pondered the egg y'all? Consider their sadness?
They are happy you have pondered
Audrey 2 puppet School assignment
Head made out of papier-mâché and wire
Plastic pot and fake leaves put together by my friend and partner in this assignment.
Rough Environment Concept & Model
3D Fundamentals, Fall 2020
Fall 2020, 3D Fundamentals Modeled and Textured Bus [Sketchfab Link]
Cozy Bryce render for you guys
Full set of my weird creations
Cursed box I made
alecwest.co
you ever make a crack AU and get so invested in it that it ends up completely serious by the end of day 3
Vending Machine Leo
guess who learned the hard way that the 3d rendering software i use only supports NVIDIA gpus
Edited on Capcut
Featuring my boi, Xeno!