Gradient Textures + Simple Ocean Simulation (Blender)

Gradient Textures + Simple Ocean Simulation (Blender)

something that i like to do when im strapped for creativity is to open up Blender and make a little stylized ocean wave sim, like these

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they’re super simple, nice to look at, and if you add in a little something extra, like a boat or some fish or even some particle effects, it can turn into something really special.

it also takes like three minutes to make, so let’s get started.

Czytaj dalej

More Posts from Nastysynth and Others

5 years ago

Hey got any tips of drawing in the cr style?

Well first off, study the sprite sheets of the characters. They can all be found on the Cookie Run wiki.To draw in a style it helps to study the style too and figure out the elements of how the characters are put together. For Cookie Run it goes hand in hand with my style because a lot of it is very Geometric. Even with cookies who are oddly shaped. 

Hey Got Any Tips Of Drawing In The Cr Style?

I talked about this with my Discord once about how basic shapes can really go into making the character design solid and this seems to largely be the basis of how CR renders it’s characters.

Hey Got Any Tips Of Drawing In The Cr Style?

Even characters build like Purple Yam and Milk Cookie use this more basic geometry when building the foundation of the character. It all comes down to a more simplistic style based on shapes. 

Hey Got Any Tips Of Drawing In The Cr Style?

That being said, When I build characters I use basic shapes to do it. That’s why a lot of my earlier drawings of the CR OCs look so different compared to now, because back then I was learning it. The easiest way to do it is to try drawing a CR character, build them as you see them, and then adapt that into how you draw. 

Hey Got Any Tips Of Drawing In The Cr Style?

And obviously cookies aren’t all the same shape! Shapes really can go into how people will interpret your character and their personality! So don’t be afraid to think outside of the box and look at different shapes for different characters! 

That’s about as many tips as I have for now, but that’s the fundamentals over how I go about it.

4 years ago
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Anatomy Tips by zephy.fr

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5 years ago
The Back And Spine
The Back And Spine
The Back And Spine
The Back And Spine
The Back And Spine
The Back And Spine
The Back And Spine
The Back And Spine

The Back and Spine

5 years ago
It Only Takes A Couple Of Lines To Go From One Eye Style To The Other So I'm Always Stuck Between Them
It Only Takes A Couple Of Lines To Go From One Eye Style To The Other So I'm Always Stuck Between Them

It only takes a couple of lines to go from one eye style to the other so I'm always stuck between them cause I love both so much

5 years ago

i literally love how your color and shade if it’s ok do you have any tips on digital coloring? you don’t have to answer this if you don’t feel like it :) thanks!!

hello friend!! i have a tutorial i made on twitter a while ago which is more or less how i make my colours more interesting. i still use the technique and in general it’s just a lot of colour adjustment nothing too special LOL here!!

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5 years ago

Quick art tip - child proportions

Ok this is a real quick one but let me show you how to get more-or-less accurate sizes for child characters. Kids are tricky to draw, they are - from toddler up to about teens people change radically almost every year so pinpointing character’s size during those years is pure hell.

What you need to do to make everything super easy for yourself is to check their Head Proportion. What makes kids look like - well, kids, is that their heads are proportionally large in comparison to their body.

Average adult is about 7,5 heads tall in comparison to their own body, however with children under 10 that number is just under 6 heads with about 1 head shorter the younger you go down to 3 heads as an infant.

Easiest way to figure the so-so head-height of a certain age is to find images of said age group and do a quick count on them

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at which after you can replicate it in your own works - don’t mind if it’s not 1:1 with reference, finding images that are actually of the age you need is tricky and kids in general vary a lot so someone might be a lot taller than others. You have a bout  0,5 -1 heads of wiggle room before it starts to look way older.

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Proportions are super important in art and i lovingly recommend everyone to figure out basics of them - it’s the easiest way to get notifically better with art. I could go on about proportions but let’s wrap this up. Need to note however that head proportion is not same as character height - a character can be 15 feet tall but still have head-height of 6, HH is simply a way to scale out the body.

5 years ago
Leggie Tutorial!!!
Leggie Tutorial!!!
Leggie Tutorial!!!
Leggie Tutorial!!!
Leggie Tutorial!!!
Leggie Tutorial!!!
Leggie Tutorial!!!
Leggie Tutorial!!!

leggie tutorial!!!

4 years ago
So Many Of You Asked For A Tutorial On How I Paint Faces/ Add A Light Source, So Here You Go! 😍 Let
So Many Of You Asked For A Tutorial On How I Paint Faces/ Add A Light Source, So Here You Go! 😍 Let
So Many Of You Asked For A Tutorial On How I Paint Faces/ Add A Light Source, So Here You Go! 😍 Let
So Many Of You Asked For A Tutorial On How I Paint Faces/ Add A Light Source, So Here You Go! 😍 Let
So Many Of You Asked For A Tutorial On How I Paint Faces/ Add A Light Source, So Here You Go! 😍 Let
So Many Of You Asked For A Tutorial On How I Paint Faces/ Add A Light Source, So Here You Go! 😍 Let
So Many Of You Asked For A Tutorial On How I Paint Faces/ Add A Light Source, So Here You Go! 😍 Let
So Many Of You Asked For A Tutorial On How I Paint Faces/ Add A Light Source, So Here You Go! 😍 Let

So many of you asked for a tutorial on how I paint faces/ add a light source, so here you go! 😍 Let me know if you guys have any feedback or if you want to try it yourself! 💜

5 years ago

Do you happen to have any tips for drawing horns?

Hi, Anon! I’ll definitely try my best. Horns are a little tricky since they’re so subjective and the styles/textures vary so drastically.

Mostly I’m going to be talking about texture here and I’ll try to keep it simple since they’re time consuming to draw.

Smooth horns are great and easy, can come in any and all shapes, but if you want to add more interest and character to the horns, it all comes down to how you texture them.  Here’s a simple smooth horn. It’s okay, it’s basic, but it works and will especially work better once it’s colored if it has a sheen or a matte look.

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You can add simple lines to it to give it a bit more interest, but you can take it farther than just the cylinder look like drawn here. The lines give it the easy, quick illusion of being more dimensional, but it’s not the most interesting or dynamic.

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You can play with the lines however you like to give the horns more uniqueness, such as a line down the center to sort of pinch it inwards. Still more dynamic than the smooth horn, but more interesting than the rounded one.

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You can leave the lines as they are for an easier horn, or take it a step farther and use them as guides to texture them. This is where it gets fun, but time consuming. Definitely look up references of what you want to go for if you’re not sure. I highly recommend Ram, Ibex or Antelope references, Antelope being my favorite. They have so much texture to them in the forum of smaller and larger ridges, so here’s a horn based loosely (artistic liberties taken) off a mix of Ram and Antelope.

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Getting into plates which are my favorite, there’s little to reference off of. Here’s a more dynamic, spiky look with plates using the guide lines as a base to get an ideal direction you want the horn to shape into.

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Just take your guide lines and then extend outward. Add as little or as much wear, tear and damage as you want. Horns can get dry and crack, they can take a hit and break, age can cause grooves, your imagination’s the limit.

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Outside of plates, you can look up any horned animal to get ideas for texture, anything from steer to deer and elk (if you want to get more into the antlered look), or mix and match textures from a few horn styles you like. Hope this helps! Sorry I can’t go more in depth, but I tried to explain it as best as I know how. Good luck with your horns!

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nastysynth - shrek husbando
shrek husbando

Sylwester | i will mostly post sketches, because i'm too lazy to end them

196 posts

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