I made a tutorial! I hope it is helpful. Some of the styles of eyes are from Studio Ghibli,Sailor Moon, Pokemon, Dangan Ronpa, Fire Emblem, Ace Attorney.
Please ask me if you have any questions! <3
no trouble at all! Here are some visual notes on how i approach orc teeth.
1: get familiar with the structure.
The better you can visualise the structure of teeth and where the tusks “plug in”, the easier step 2 will be.
2: simplify.
You only need to draw what will be visible. Don’t worry about drawing the anatomy right every time. If you get familiar with the structure underneath, it will be easier to spot when something’s off in your sketch.
Works for upper tusks and lower! Visualise –> Simplify
Since I was asked how I do my stained glass look, I’m making this little tutorial to give y'all some pointers, so you too can make art that looks like this:
Broken up into two parts: Lineart and Coloring
Part two will follow soon!
[Read more for lenght also my first language is not english, but I hope everything is understandable!]
Czytaj dalej
I said that I’d show some tutorials I have saved up to someone, but decided that I’d just go ahead and post most of what I have stored away and create a sort of masterpost out of it. (I figure it’ll help me just as much since, as of now, they’re all pretty scattered between my Tumblr and bookmarks)
A lot of these are hosted on my personal Tumblr, but I don’t change my url so it’s pretty safe to bookmark them there (and not have to worry about the url changing) if you don’t wish to reblog them yourself for whatever reason.
Feline tutorials:
Basic domesticated cat tutorial
The domestic cat body
Improving upon (lion) anatomy
Realistic lion faces tips
Big cat paw tips
Canine vs. feline - paws and legs
Beginner feline tutorial
Guide to big cats
Feline comparison
Canine vs. feline - facial anatomy
Canine vs. feline - chest anatomy
Guide to little cats
Big cat eyes (could work for other eyes)
Canine tutorials:
Basic wolf anatomy
Skeleton notes on wolf legs
The wolf skeleton as a whole
The wolf skull and teeth
Wolf paw tips
Basic canine poses
Canine ears and chest
Drawing realistic wolves
Basic wolf tutorial
Wolf paw tutorial
Paw pad tips
Wolf skeleton and muscles
Wolf fur direction
Canine vs. feline - paws and legs
Canine vs. feline - facial anatomy
Canine vs. feline - chest anatomy
And this is just an excellent DA for wolf reference images
Avian tutorials:
Bird wing anatomy applied on humanoids
Bird wing tutorial (lots of underrated tips)
Varying bird wing structure
Basic owl anatomy
Bird wing vs. bat wing vs. pterodactyl wing vs. human arm
Bird wings and flight
Various bird wings
Eagle facts sheet
Bird muscular and skeletal anatomy
Human(oid) tutorials:
Hand tips and reference
Simplifying human anatomy
Feet and shoes tutorial
Bird wing anatomy applied on humanoids
A guide to movement: flexibility
A male shoulder study
Altalamatox face tutorial
Male legs reference
The human hand
Male vs. female waist
Excellent expressions tut
Understanding anatomy part 1 (follow desc. links for more)
Painting skin
Simplifying hands
More simplified hands
Pose tutorial
Varying the female figure
Profile proportions
Expression tutorial
Virtual lighting studio
Breaking up the male torso
Male torso anatomy in use
Simplifying the human foot
Various facial and body shapes reference
Drawing the nose
Female anatomy patterns
Human mouths
Breaking down the human nose
How to draw the ear
More hand(y) tips
Neck and torso tut
Jawline and kissing tip
Yet another hands tutorial
Male torso in motion
The human head at various angles
Variation of colour throughout the skin
Excellent action and couple references
Advice on eyes
Feet reference drawings
Nose shapes
The human skull and face
Facial features
Portrait lighting cheat sheet
Animating dialogue (mouth movement)
A kissing tutorial
The fist
Various athletic builds
Various types of hair
Proportional height of different positions
Expressions photo references
The hand in motion
Skintone palettes
Semi-realistic eye tutorial
Male muscle reference
The human body in perspective
The human head at various angles
Painting a realistic eye
Arm shape and muscles
Animal feet on a human figure
Hand poses
The face in profile
Skin tutorial
Body type diversity
Drawing hair
Muscles in the neck and face
A beginner’s guide to knees
Another ladies tutorial
Breakdown of lips
Blocked out human faces
Practice figure drawing (animals as well)
A neat arm trick
Excellent ear anatomy tutorial
Fullbody proportions tutorial
Over the shoulder poses
Male torso photo reference
Detailed arm muscle drawings
Guide to human types
Dragon tutorials (and bat wings):
Anatomy of the Western dragon
Dragon wing tips
Dragon wing tutorial
Dragon anatomy
Dragon tutorial
Equine tutorials:
Basic horse (back) reference
The equine skeleton
Horse anatomy and pointers
A good, large collection of horse stock references
Skeleton of a horse and its rider
Horse hooves
Cervine tutorials:
Basic deer anatomy
Deer skeleton drawing
Deer skull reference
Deer musculature
Deer skeleton
Ursine tutorials:
Fantastic bear anatomy/poses references
Basic bear structure
Bear anatomy tutorial
Miscellaneous animal tutorials:
Sheep vs. goats
Anteater studies
Chimp studies
Asian elephant skeletal drawing
Background and objects tutorials:
Griffsnuff background tut part 1 (second in desc.)
Tree tutorial
Realistic gems tut
Water tutorial
General water tutorial
Drawing crystals
Drawing bows
Painting rocks
Parts of a saber (other swords linked in desc.)
Clothing tutorials:
Fabric tutorial
Clothing folds part 1 (second in desc.)
Drawing hoods
Drawing jeans
Hat on human figure reference
Armor
More hat on figure references
Different shirt collars
General painting, drawing, and style tips:
Altalamatox digital painting walkthrough
Simple fur tutorial
Realism painting tutorial (human subject)
Excellent colour tutorial
Painting a wolf (good fur painting visual)
Photoshop brushes tut
Basics of Photoshop tutorial
Another digital painting tutorial
Common digital painting mistakes
Colour and light
Soft cel-shading tutorial
Various types of hair
Colour tips and the mood it expresses
Composition tips
Lighting and colour tips
Shadows
Another composition tut
Simple colouring via overlay
From paper to digital
Painting gold
Colour palette turtles
Hope these help!
teach me?? how to draw?? the action of kissing????
Step 1. yearn
Can you give any tips on how to draw big bulky people like Hazel/Muriel/Gretchen?
I hope this can be helpful to you!
I don’t really think about how I draw characters with different body types at this point because I’ve practiced it so much but these are some rough notes on what I do.
The core of it is to just draw using thicker shapes. Don’t worry too much about exaggeration as it’ll help get you out of the mould of drawing smaller characters by default. The neck, the arms, the torso, the legs, just draw them thicker.
Study references of fat or muscular to see how the definition changes but in principle, it isn’t that much different to drawing any body type.
I draw Hazel and Gretchen to be quite bulky but because they’re teenagers when I draw them, they’re still quite soft and lack extreme definition or sharp lines, unlike when I draw Muriel who’s meant to be extreme and musclebound. Changing how soft you draw the character or how much detail you draw changes whether they look bulky from fat or muscle.
i am SO sorry for the super long response, but i thought this might make a nice little tutorial opportunity, since soft body physics can be… frustrating, to say the least. i’ve noticed that it tends to respond better to spherical meshes than most others, so getting it to work with something with a lot of hard edges and flat planes can be a little tricky (at least in my experience).
so! to get started, here’s my basic setup
the only thing i’ve done so far is place my object in the scene, along with a plane to act as the ground and a camera to record everything.
next you want to select your object, and in the properties menu on the right, select the physics tab (should be the very last one, the icon looks like a bouncing ball)
and for your object, you want to apply a collision and a soft body modifier (some people use rigid body instead of collision, so if you have issues with one there’s a chance the other might work out better. as for me, i usually stick to collision)
then select your plane and apply the collision modifier only.
now when you hit the play button at the bottom of the screen, this happens
it’ll just kinda float in place.
so to fix that, you select the object, go back into the physics menu, and look at its soft body settings
now uncheck the box that says “Soft Body Goal” (this’ll let gravity do its thing)
now when you press play after that
poor dude just kinda dies.
so there are a couple things i like to do to help it not… do… whatever that is.
go back into your object’s soft body menu and click on the tab that says “Soft Body Edges”
now underneath where it says “Collision:” you want to make sure that you have either “Edge” or “Face” (or both, why not live a little) applied to the object (this can help prevent clipping!)
we’re trying to make it wiggle n’ jiggle while still maintaining its shape, so what usually works for me is to crank up the “Bending” spring as high as it’ll go (which is 10) and enabling “Stiff Quads”
and we’re left with this!
and that’s how i do it! there are probably more efficient ways to get this effect, but for me
doctors hate him. one simple trick for more lifelike expressions
I’m not really good at explaining or teaching things… so… Here you go. This is more like an example of how I draw noses, rather than how you need to draw them. I mean, it’s pretty basic, but maybe some artists have other ways to do it }: ? I hope it at least helps a little bit! (nothing fancy, but… yeah). sorry it took me so long to produce this half-assed thing }X D
so here’s my blender texturing guide! so many tutorial posts lately…
Czytaj dalej
Wolves by Ivan Bilibin.
Sylwester | i will mostly post sketches, because i'm too lazy to end them
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