Scenes Feel Rushed (Scene Elements/Structure)

i was reading my writing so far and noticed that it's kind of hasty? it feels like the scenes pass too quickly and characters act and make decisions too fast. i'm kind of a pantser and still on my first draft so there's definitely gonna be a lot of revisions but i was wondering if you'd have any advise on how to make the time in my story pass more naturally as opposed to stuff happening kind of rapid-fire. my story is high fantasy if that's relevant. i hope i worded this in a way that is understandable.

(also thanks so much for running this blog, it's very helpful)

Scenes Feel Rushed (Scene Elements/Structure)

The thing about scene pacing is it has nothing to do with time. It isn't about how long it takes the reader to read the scene, the amount of time that elapses in the story during the scene, or how fast/slow these events play out. Here's why:

-- readers read at different speeds -- scenes can occur over a period of minutes or days in your story -- scenes can be fast-paced or slow-paced depending on need

So, if your scenes are feeling rushed, it's not because you need figure out how to make the time pass more naturally. It's because not enough is happening in your scene. In other words, you don't have a good grasp on what scenes are supposed to accomplish and how to structure them.

Scene Elements

Your scene should include the following elements:

1 - A Writer Understood Purpose - First and foremost, as the writer, you should understand the purpose (aka "goal") of the scene in terms of what it accomplishes in the bigger story. Does it advance the plot in some way? Does it develop the protagonist and/or other main characters in a way that is crucial to the plot? Does it develop the setting, back story, or otherwise give the reader information they need in order to understand the story?

2 - Clearly Established Setting - Imagine if you went to see a play, but the stage had no backdrop, no scenery, no props. It was just a big empty stage with actors on it. Imagine how much you would lose without understanding where this scene was taking place. It works the same way in fiction, which is why it's important to start a scene by giving the reader some idea of where it's taking place. Using sensory and emotional description, you can give the reader a good image of the scenery and what it means to the POV character/s and the scene that's about to unfold.

3 - Relevant Characters - A scene can't play out without its requisite characters, but "requisite" is the keyword there: only characters who are relevant to the purpose of the scene--as well as "background extras" who are there to fill small-but-necessary roles and lend to an authentic setting... such as the teacher and other students in a classroom scene, or other patrons and servers in a restaurant scene. However, don't include main or secondary characters just to include them. They should be there because they need to be or because it makes sense for them to be there.

4 - Scene Conflict - Just as every story needs a conflict (an over-arching problem that must be resolved), so does every scene. Scene conflict can be internal (within the character's heart and mind) or external (in the character's environment). The purpose of the scene is to either resolve the scene conflict or propel it toward a future scene.

5 - Clarified Motivation and Goal - Because you understand the purpose of the scene (what you're trying to accomplish in the scene as the writer) and because you know the conflict/problem that must be resolved, it's important to clarify your character's scene goal (what they're trying to do in order to resolve the scene's problem, or their attempt to resolve it) and what is motivating them to resolve this conflict. Why is it important to them?

6 - Relative Balance of Exposition, Action, and Dialogue - Most scenes should have a relative balance of exposition (narrator explaining things), action (things happening), and dialogue (characters talking.) However, there are sometimes scenes that will lean toward more exposition, more action, or more dialogue. It just depends on the needs of the scene, but generally-speaking, you want a reasonably good balance. If there's no story-centric reason 90% of the scene needs to be dialogue, you need to make sure you balance things out a little more between dialogue, action, and exposition.

7 - Exploration of Emotion - Even in stories that are fully plot-driven, there needs to be an exploration of the emotions being felt by the characters in the scene, and an attempt by the writer to translate those emotions to the reader. The movie Jurassic Park, for example, was pretty fully plot-driven... it wasn't really about exploring internal conflicts or character arcs... but the emotion felt by the characters at throughout the story went a long way in making the reader feel things alongside them. Who can forget Dr. Grant seeing the dinosaurs for the first time:

I Was Reading My Writing So Far And Noticed That It's Kind Of Hasty? It Feels Like The Scenes Pass Too

Or Lex trembling when she saw the raptor in the visitor's center:

I Was Reading My Writing So Far And Noticed That It's Kind Of Hasty? It Feels Like The Scenes Pass Too

By illustrating character emotion using external cues (body language, facial expressions, gestures) and internal cues (sensations like heart pounding, processing what emotions are being felt and what it means), and by exploring how these emotions relate to the plot (and character arc, if there is one), we can create a much deeper sense of what's happening in the scene and why it matters.

Scene Structure

Scenes, like plot, have their own structure. Just as with plot structure, you can vary your scene's structure according to the needs of your scene, but generally speaking it will look like this:

Beginning - hook and setting establishment

Conflict Development - introduce or reiterate the scene conflict; clarify character motivation, goal, and what's at stake. Introduce the obstacles or challenges that raise the stakes or make it more difficult for the character to achieve their scene goal

Climax - The conflict reaches its peak... the character attempts to resolve the scene conflict for good, or at least temporarily. Or, at the very least, something significant occurs

Resolution/Denouement - The scene conflict is either resolved or it's set aside to be dealt with later. The character reflects on what happened, what it means, and what's next

Transition to Next Scene - We usually want to end a scene with some hint of what the next scene will be to create a smooth transition to the next scene. This could be a statement of time, like, "In another week, Roland would return from Bruges and she could finally talk to him about what was going on." Or, it can be a cliffhanger, like, "But it wasn't Bernard and Cleo who got out of the taxi... it was Roland and Cleo. But Roland was supposed to be two-thousand miles away in Bruges..." Or, it can be an establishment of what comes next. "Whatever Roland was up to, she'd have to wait until tomorrow to snoop around and find out more."

By making sure your scene includes the proper elements and generally follows a basic scene structure, you can ensure that there's enough happening in the scene to keep it from playing out too quickly.

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I’ve been writing seriously for over 30 years and love to share what I’ve learned. Have a writing question? My inbox is always open!

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More Posts from Totallynotobsessedspades and Others

how do I describe things in my stories? Like clothing, room, characters etc. it feels I put in too much detail. And is it also necessary to always describ new scenary? For example, when a character goes to their friends house the first time, is it necessary to describe the rooms they enter? Because I want my readers to be able to visualise properly but it feels as though I'm overflowing them with information sometimes

Describing Scenery, Clothing, and Other Details

The amount of description varies from one author to a next, and how much or little (or often) you describe things will be part of your unique writing style. However, you definitely don't want to overwhelm the reader with a bunch of unnecessary detail. So, really the key is to do two things: give the reader just enough detail that they can fill out the rest, give the reader details that are important.

Give the Reader Just Enough Detail - Human brains are amazing. We're generally good at filling in missing details. If I show you the following image:

How Do I Describe Things In My Stories? Like Clothing, Room, Characters Etc. It Feels I Put In Too Much

... your brain is perfectly capable of imagining the rest. You can imagine the mountain peaks and the rest of the lake. You don't need to see them to understand they're there and imagine what they look like.

That said, if I say, "Brenda appeared, wearing her signature torn jeans and favorite band t-shirt..." that's a pretty good image of what this person is wearing. The reader doesn't need to know what cut or color the t-shirt is, whether it's tucked in or loose, what band is depicted or what the specific design is, what color and cut the jeans are, where the holes are, what shoes they're wearing... none of that matters unless it does.

Give the Reader the Details That Are Important - If it's important that Brenda is wearing tennis shoes because later she'll be identified in a security video because of those shoes, then that then becomes an important detail you'd want to include in that description. Otherwise, don't bother. The reader doesn't need to know she's wearing white high-tops unless that's important for some reason.

So, when a character enters a new place or encounters a character for the first time (or encounters them in a new scene/situation), you want to give a little bit of detail to help the reader imagine what they should be seeing in their mind's eye. You also want to give them any details that are important for them to know later. You just don't want to overwhelm the reader with a bunch of unnecessary details.

Here are some other posts that will help:

Guide: Describing Character Appearance and Clothing The Right Amount of Description (5 Tips!) The 3 Fundamental Truths of Description Description: Style vs Excess/Deficiency Weaving Details into the Story How to Make Your Description More Vivid Adding Description to Your Writing

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I’ve been writing seriously for over 30 years and love to share what I’ve learned. Have a writing question? My inbox is always open!

LEARN MORE about WQA

SEE MY ask policies

VISIT MY Master List of Top Posts

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Can you hear your characters?

I have a whole lot of trouble making my dialogue sound natural if I don’t know what my characters sound like. Having a strong sense of their voice can help distinguish your characters from each other, show their personalities, and make them more engaging to readers. 

Here’s some details to think over if you’re trying to nail down a character’s voice:

Speed

Pitch

Volume

Accent

Vocabulary

Amount spoken

Willingness to speak

Stutters

Hesitations

Repetitions

Quirks 

Common phrases 

Other questions to ask:

Do their voices or the way they talk change depending on who they’re talking to or the situation they’re in? 

How can their personality come through their voice? Their sarcasm, empathy, awkwardness, etc. 

What in their backstory contributes to the way they talk? 

When they make a statement, how often does it come off as unsure or questioning, versus confident and factual? 

How does their voice relate or coexist with their body language? 


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I don't know what I miss more, having free time to draw or these fellas

I Don't Know What I Miss More, Having Free Time To Draw Or These Fellas

The raven cycle!!!!

Oh I love these guys. Everything about these books, I want to draw them soooo much more (I probably will)!!

Guys I'm back-

It has been a nightmare lately this is the only thing I managed to draw in weeks? Finals and uni stuff that's taking all of my time and energy, slowly turning me into a cafeinated slug (worst part is caffeine doesn't even have an effect on me? I only drink coffee for the TASTE can you imagine). Anyway the rush won't be over until end of January but hopefully I'll be able to ignore the stress and draw anyway :)


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I’m sorry friends, but “just google it” is no longer viable advice. What are we even telling people to do anymore, go try to google useful info and the first three pages are just ads for products that might be the exact opposite of what the person is trying to find but The Algorithm thinks the words are related enough? And if it’s not ads it’s just sponsored websites filled with listicles, just pages and pages of “TOP FIFTEEN [thing you googled] IMAGINED AS DISNEY PRINCESSES” like… what are we even doing anymore, google? I can no longer use you as shorthand for people doing real and actual helpful research on their own.


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q

Do you have any third wheel meme templates? thanks

as a third wheel myself i am happy to provide these;

Do You Have Any Third Wheel Meme Templates? Thanks
Do You Have Any Third Wheel Meme Templates? Thanks
Do You Have Any Third Wheel Meme Templates? Thanks
Do You Have Any Third Wheel Meme Templates? Thanks
Do You Have Any Third Wheel Meme Templates? Thanks
Do You Have Any Third Wheel Meme Templates? Thanks
Do You Have Any Third Wheel Meme Templates? Thanks
Do You Have Any Third Wheel Meme Templates? Thanks
Do You Have Any Third Wheel Meme Templates? Thanks
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Remember: The More Difficult You Make It For Them To Realize A Report Is False, The More Useless You

Remember: the more difficult you make it for them to realize a report is false, the more useless you make the portal.


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subtle ways to include foreshadowing

one character knowing something offhandedly that they shouldn't, isn't addressed until later

the crow rhyme

colours!! esp if like, blue is evil in your world and the mc's best friend is always noted to wear blue...betrayal?

write with the ending in mind

use patterns from tragic past events to warn of the future

keep the characters distracted! run it in the background until the grand reveal

WEATHER.

do some research into Chekhov's gun

mention something that the mc dismisses over and over

KEEP TRACK OF WHAT YOU PUT. don't leave things hanging.

unreliable characters giving information that turn out to be true

flowers and names with meanings

anything with meanings actually

metaphors. if one character describes another as "a real demon" and the other turns out to be the bad guy, you're kind of like...ohhh yeahhh

anyways add anything else in the tags


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How do I figure out what motions/handlings to write? (Hand gestures, moving in the scene, etc).

I am autistic and have never paid much attention to the way people move. I only do so now because I have been reading and noticed it was missing from my own writing. I never see anyone struggle with this, so I feel like I am missing some understanding on how to structure a scene

Guide: Working Body Language Into Your Writing

Body language is the process of communicating nonverbally through conscious or unconscious movements of the body.

Th four types of body language:

-- Facial Expressions -- Posture -- Hand Gestures -- Body Movement

Facial Expressions communicate thought and emotion using the features of the face, such as eyes, mouth, nose, and eyebrows. Some examples of facial expressions are:

-- an upturned mouth -- dimples -- a raised eyebrow -- flushed cheeks -- a scrunched nose -- rolling eyes -- gaping jaw -- eye signals (winking, narrowed eyes, twinkling eyes, etc.)

Posture communicates thought and emotion using the positioning of the body, head, and limbs. Some examples of posture:

-- sitting up straight -- slouching -- leaning toward someone -- hugging oneself -- crossed arms -- hands on hips -- slumped shoulders

Hand gestures communicate thought and emotion using intentional movements of the hand. Some examples of hand gestures:

-- pointing -- "face palm" -- waving -- beckoning with hand or finger -- thumbs up -- middle finger -- clenched fists -- covering mouth with hand -- placing hand over heart -- gesturing at someone/something -- clapping

Body movements communicate thought and emotion using bigger actions, like gestures using the head/neck or limbs, or moving the entire body. Some examples of body movements:

-- jumping up and down -- cowering -- flinching -- bowing/curtsying -- handshakes/hugs -- hitting/kicking/pushing -- taking a step back -- moving toward -- shrugging -- shaking head/nodding -- tipping head back -- dancing in place Choosing Body Language to Show Emotion

A character's thoughts and emotions can be conveyed using a combination of different body language signals. Every body language signal (such as a wink, smile, frown, shrug, wave, etc.) has a bunch of emotions it can be tied to.

For example, we all know that smiling is typically a sign of positive emotions like happiness, joy, satisfaction, triumph, and affection. Shrugging is usually an indication of indifference or not knowing something. However, we can also modify body language using adjectives. For example, a "nervous smile" or a "sad smile" tells us something very different from just a regular smile. An "apathetic shrug" clarifies indifference, whereas an "enthusiastic shrug" implies excitement about something but not having all the answers or facts.

Sometimes, choosing the right emotion to illustrate a character's thoughts and feelings is as simple as considering what you yourself might do in that moment. Or, perhaps someone you know who is like your character. Other times, it can be beneficial to research which body language signals are typically indicative of a particular emotion. For that, I would strongly recommend purchasing a copy of The Emotion Thesaurus by Becca Puglisi and Angela Ackerman. This handy reference lists a variety of emotions along with the body language that often indicate them, and it goes even further in that it also describes the internal sensations that often go with these emotions, which is handy when you're writing in first-person or third-person close/limited. The book is available for purchase in print and e-book, and you can find samples by searching for "One Stop for Writers Emotion Thesaurus."

I hope that helps!

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I’ve been writing seriously for over 30 years and love to share what I’ve learned. Have a writing question? My inbox is always open!

LEARN MORE about WQA

SEE MY ask policies

VISIT MY Master List of Top Posts

COFFEE & FEEDBACK COMMISSIONS ko-fi.com/wqa


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