if only I knew how to work photoshop or add an unholy amount of jpg artifacts to things, then I could produce some REAL dumbass reaction images
Thank you all for the get well comments from yesterday :) I already feel much better after spending all of Sunday in bed. Here’s another condensed process video from my speedpaints.
You can vote on which of the full process videos I recorded in March to be made into a free tutorial here patreon.com/posts/which-march-i-18129622 Currently “Our Blue Planet” is winning, I’ll leave the poll up for another week before deciding :)
This has got the be one of the funniest things on the internet
With all this talk about how Super Mario Odyssey’s mechanics are great, but its world designs are cliché, I’ve gotta wonder: what’s left? Like, how do you design themed platformer worlds without falling into cliché if you’re not allowed to have:
a world set in a forest, in a desert, at the beach, amid the clouds or on the Moon;
a world themed after fire, ice, water, castles, food, flowers or ghosts;
a world characterised by ancient ruins, modern cities, or giant machines
… and so forth? The game goes so far as to have you fight a damn Dark Souls boss at one point, and even that’s been described as predictable tonal break.
I think we’re reaching a point where we’re going to have to stop expecting novelty for novelty’s sake in open-world platformer design, simply because nearly every reasonable world theme has already been done by someone, somewhere.
there’s a ton of shit you can get in life if you’re willing to submit yourself to the mortifying horror of asking for it.
This is literally the most heart warming story I have read on Twitter so far. I think this is exactly what friends should do, and I feel everyone deserves people like this.
Only reason I can’t perform my music live is chronic, deafening farts
Stuff I like that I reblog, and stuff that I post .... Luke
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