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Hi Valentina, I love your work and really looking to learn how to make sims 4 maxis match furni. Do you have any tips or tutorials? I create in second life so I'm very familiar with blender, mostly looking for help with the spec maps and texturing as i feel my stuff always comes out so shiny. Thank you in advance <3!!
Hey! Thank you! I don't think I'm an expert but I can give some tips I usually do to achieve a MM look (although I think my objects are not exactly MM in style).
I think it starts with the modeling. MM items don't have too small details and too thin parts. I like to think about this as if I would have to craft miniature models in real life. No matter how hard I would try, there are some things that are too small to knit/sculpt/draw etc. You can always tell these are miniatures. So I try to start with this in mind and skew the real life ratios of an item to give them a slight cartoony look.
For texturing I can suggest that use simple, stylized textures, not too dark shadows. Try handpainting simple details on you textures. For the specular map, I usually search for something similar in material from the in-game items and export their spec map to see what colors I should use. My best trick yet is to use Gradient Map in Photoshop to match the colors to the in-game one's. I always reduce the alpha layer so it isn't too overpowering. But you have to test a lot to see if it looks good or not.
I hope I could help you! Best of luck with your MM journey!