I don't think I can ever unsee this now.
was i supposed to just find this out myself while designing knight helmets or did you people know this all along
It's neat to think that the reason the dreamers became such is because they were loyal to the people they had ward over first and foremost
Herrah as deepnest's queen is loyal to her people, integrating the metal crests of the devours and the weavers in the den
Monotone, who set up her archive as neutral ground is loyal to those that she taught
Lurien, while loyal to the king, is suggested by the decoration in his main chamber to be loyal to hallownest and its people first
They all care about the people under them before they care for anything else
For all their differences, it's really telling that all three Dreamers became Seals because of the exact same reason.
I'll love to see the fandom explore this aspect of the Dreamers. Think of all the fluff and angst one can create in the fandom while drawing on canon!
Happy Birthday @kanayamaryam999!
Here is a present for you! I hope you enjoy the ship and the crossover!
Very well thought out headcanons.
do u have any headcanons about hk characters and spellwork (who can use what, what's possible and what isn't, whatever) :V?
take all this with a pinch of salt as i am typing from my phone in the back of a van and i am very sleepy
anyone could learn to spellcast with Soul! in the same way anyone could become an astrophysicist. most people do not.
the Soul Sanctum, and the Pale King's use of Soul spellwork, was considered highly innovative. mostly spellcasting is something only a few people can do/bother learning, but in Hallownest the King encourages it and the Soul Sanctum is dedicated to honing the craft, which makes Hallownest weirdly ahead of the game compared to a lot of places. soul scholars were kind of like the educated elite. but also wizards. people talked
you could simplify and say you have two main schools of thought: the scientific approach (Soul Sanctum, Pale King) and the spiritual approach (Snail Shamans, Moth Tribe). the two ways of thinking are not mutually exclusive and often overlap though. both can be used to great effect
there are bugs out there who have done crazy high level things like the Soul Sanctum in less scientifically-themed contexts, definitely. this tier of fanatical spell meddling is rareish though
Soul is the word many bugs use for the life force inside all living things. and yeah, basically! it's not exactly your sense of self though that's different
Soul and Void are effectively infinite. harnessing Soul to cast spells involves channelling it through certain means and generally you only have certain limited reserves to draw from at a time (see Soul Vessels for example)
Soul Master and the rest of the scholars were fixated on surpassing that limit. kind of a "what if humans used 100% of their brain" situation
if you actually found a way to use all of one bug's Soul at once it would be like splitting the atom - incredible amounts of energy released at once, even from an average bug who isn't a spell user in the first place. Mistakes and Follies collapsed into themselves long before they got anywhere near that level. it's basically just not sustainable or doable. (soul master voice: but is it)
spellwork is also kind of like using a certain muscle a lot. if you cast a lot of spells it'll get easier for you. if you're inherently a gifted type who has a lot of potential for spellwork, but never use it or pursue it, you'll still be pretty bad at it and get tired quickly compared to someone with no inherent ability who practices every day
Void is basically like its own version of Soul. the two are different but if you scanned a Void being and found no traces of Soul that doesn't mean they're soulless, it means they have their own version. you're looking at it. it's Void
the average bug does not contain any traces of Void by nature and thus spellwork with Void is rare and very poorly understood. those ancient bugs who worshipped the Void however would have had some in their system. how? don't ask questions you don't want answers to
once upon a time, all Void is/was, in all traces across the world, part of one unit. once in the dawn of time etc etc. the world has changed since but it's fundamentally all the same to itself.
spellwork with Void is essentially using Soul to bind and command some Void to do what you want it to do. this is why shade spell upgrades cost Soul, it's the Soul making it do that thing.
mess around with Void too much if you're a bug and it will do very strange things to the body. it stains shell, it leaks from the joints and the eyes, it puts strange thoughts in your head. Soul is easier, safer, and better understood, and also isn't partly echoing with its own collective sentience.
not that this kind of thing deters a Snail Shaman. pretty sure if a Snail Shaman was given half the chance they'd learn to spellcast with anything. magnets. active plutonium. whatever. mind your business
if you know how to see Soul inside a body, and concentrate, living things generally appear as opaque glowing white cutouts. the Soul inside a living creature is saturated to the point of looking like a white shape in space. you can't see this usually because their body is in the way and it's sort of, tied into their cells or whatever
you can use spellwork to do pretty much anything, if you're clever. the sky is the limit. flashy stuff like attack spells, subtle stuff like enhancing your senses or letting yourself see things not usually visible to the eye, defying gravity, Whatever. almost anything you can think of. the main barrier is that it's difficult and taxing. the average bug doesn't bother
oh god i haven't even done Dream. okay a short rundown: Dream is different again. it's about the self, about thoughts, about the conscious and subconscious, about the mind. you don't so much spellcast with Dream as just kind of... manipulate and explore what's around you. connect with others. influence, sometimes. mostly understand. it's not technically spellcasting though and this post is getting long so i'll leave it there for now sdffgjk
What's one thing from your childhood you'd love to do again if given the chance?
Considering that I still draw dragons, write stories, and play Pokemon, this is a hard question...
I say...go on roller coasters. Haven't been on one in years.
This exactly fits Lurien, but hear me out. Give him an umbrella that turns into an umbrella-rifle or umbrella-sword and that would be Perfection!
Lurien concept
What is an Artfight?
Something to have fun with!
Thank you, Cupcakeshakesnake, for giving me permission to use your designs of Lurien the Watcher and his butler! The end results looks amazing!
P.S.
If you want to check out LittleSnaketail's work, here are links to the artist's profiles!
DeviantArt: Here
Tumblr: Here
I love the clone wars trio bc I see them all as different commentaries on the Jedi of the time.
Obi Wan is what the Jedi were.
Anakin is what the Jedi preached against.
Ahsoka is what the Jedi should aspire to be.
Obi Wan had the best of intentions: he wanted to save Anakin, to save Satine, to save Ahsoka. But in the end he failed due to Sith scheming. He was set up to fail, wether it be his dead master or the intergalactic war he was forced to fight in. And in the end Anakin did fall from the light, Satine was killed in Maul's quest for revenge, and Ahsoka walked away. He was a well-intentioned man with a good heart who was ultimately set up to fail by the Sith.
Anakin too wanted safety for his loved ones, but he took it to far. Instead of prioritizing those people, their wants and needs, he prioritized the way they made him felt. Instead of selfless love, he loved selfishly, which is exactlaly what the Jedi are against. They're not against love, they're against attachment. Anakin couldn't let go of Ahsoka: it corroded his faith in the Jedi, sowed seeds of resentment. He couldn't accept that Padme or Obi Wan didn't agree with his vision, because if they don't make him feel good, then they no longer love him. Anakin was a kind boy twisted by the Sith and his misguided attachment to others.
Ahsoka falls into a similar category as Obi Wan, except for one detial. She walked away. She recognized that the Jedi were unintentionally loosing themselves in war. And even through she was a spectacular warrior, a talented commander, she recognized that it wasn't supposed to be her job. She was able to let go of her attachment to Anakin and the 501st. She was a product of her masters and friends, of Obi Wan, Anakin, Padme, and all the others who influenced her growth. And even in the end, when her world fell, she still acted with compassion and understanding, which is exactly what a Jedi should be. Despite her discomfort with the twisted meaning of the title, Ahsoka embodied the fundamental traits of a Jedi. Not flawless, but an empathetic peacekeeper capable of embracing love and rejecting attachment.
Idk if I'm articulating it right, but the general idea is there.
The most bad@ speech in sci-fi and you can't prove me wrong.
Okay, okay, there is Susan's Death Incarnate speech. That is the only other acceptable answer.
Mira Furlan as Delenn in Babylon 5
Random idea: IF the Dreamers are still alive in the real world, then you should SEE them in Godhome. AND get bonuses for keeping them alive.
Team Cherry could totally pull this off as it's still the Dream Realm AND the Godseekers are calling just about everyone there.
Now, I am not saying that we should get Dreamer Boss fights (though that would be cool even if impossible to pull off if you know the original concept of the Dreamers), but what about finding a secret room and BOOM! The Dreamers are there.
Now, finding the Dreamers would be cool and all, as you get extra dialogue with all three and get to see everyone's character (especially you Lurien). But what if they would give you boosts and insights into the Boss Fights you are about to do?
What if Lurien could analyze the Boss fight weaknesses, specifically the glitches and loopholes in them such as False Knight's/Failed Champion's cheat or White Defender's cheat? What if Monomon ran tests in the background to help you figure out how to get the Lifeblood seeds, not to mention help you get them? What if Herrah would randomly help you in battle? Though I would not be opposed to her taking care of Godseeker for me due to all the times Godseeker calls Little Knight a worm as in the earthworm.
And finally, when you reach the final bosses in Pantheon of Hallownest, the Dreamers actively help you during the final bosses fights, each one taking turns (depending on lore or character) until all three help you take on Absolute Radiance. Say goodby to Fall Damage! Also, the idea of Monomon launching an explosive at the Radiance's face looks so lovely.
And of course, the ending cutscene where all three Dreamers wake up and the Hollow Knight is freed to a world without an Infection...please?????? Canonically, the Godhome ending and cutscene STILL play if the Dreamers are alive, but we don't SEE the Dreamers waking up. So please can we see them? Can we see all the hugs?
Anyway-what do you all think?
Do you think Team Cherry or any community modders could pull this idea off? If so, would you play it?
How can something be so cute and so cool at the same time?
origin forme dialga and palkia redesigns??🤨