TRUE!! I’m like. I’m like “oh my God no way I actually know what’s happening this time.”
Average Cosmere aware rereading of The Stormlight Archive
[Information Requested: The 2024 Willverse Gift Exchange]
Beginning report...
Welcome! This is a gift exchange event for the books of Will Wight, including Cradle, Traveler's Gate, Elder Empire and The Last Horizon!
What's a gift exchange?
It's basically an online secret santa event where participants will be assigned to secretly create a gift for another participant. The gift can be anything so long as you can share it digitally. You don't necessarily have to be a writer or artist! Aside from art or fic, you could also gift thing such as custom Paths, edits, playlists, etc
How do I join?
Join the event discord and fill in this! Joining the discord is required to stay updated
When is this happening?
October 20th — Sign ups close
October 21st to 23rd — Giftees will be assigned
October 21st to November 30th — Creation Period
December 1st to 7th — Gifting Week!
All lovers of these books are welcome to sign up! Let's make it a very merry gift exchange season
So we have multiple statements by Jorge Rivera-Herrans that he was inspired by video games in the creation of Epic the Musical. This is pretty plainly seen in the multiple “boss battles” that cap off most albums in the musical.
Two of the most important examples of “boss battles” come from the characters recognized as “monsters” in the canon of the story: Polyphemus and Scylla. These two are important, because they are the only two characters with songs named after them. This sets them apart as unique and special, which is substantiated even further by the impact they have on the wider story of Epic.
“…but wait” you may be asking. “Odysseus has a song named after him as well, no?” That is correct! This is because, like Polyphemus and Scylla, Odysseus is a monster. So much so that there’s an entire song in the Underworld Sage.
Okay so- what does this mean effectively? Well… the final boss of the musical isn’t the suitors. It’s Ody. The song Odysseus has a lot of parallels to Polyphemus and Scylla (the line “keep your head down he’s aiming for the torches!” Being a direct callback to Scylla), but the one I’d like to focus on is the narrative framework of the song.
He’s the antagonist. The song’s narrative is carried by the disparate Suitors as they are hunted by our old king and try to survive. (heh. See what I did there?) The background chanting of Odysseus’s name is even in the same style of how Polyphemus is sung in Survive!!! He’s the FINAL BOSS. (and tbh. He’s a LOT better at murdering everyone who wronged him than anyone else in the story. Polyphemus should take notes.)
So… what does this mean? He kills every suitor. And like- as he should. They sucked. So what? The final boss isn’t defeated in Epic?
…well no. He is firmly defeated in the end. By Penelope. Something very important in the story from No Longer You onward is this division between the “Old Odysseus” and the “New Odysseus”. It’s this Old Odysseus who is a monster, and it’s THIS man who Penelope defeats.
Her defeat of Odysseus is shown in two parts: Lyrically and Musically. The first is very clear. Odysseus argues that he is no longer the man who married Penelope, and she disagrees. She is the only one to effectively trick Penelope, responding to his rhetorical statement of “I am no longer the man you fell in love with” with a trap that ends with Odysseus confirming beyond a shadow of a doubt that he is, in fact, her husband. Furthermore If you payed any attention at all while listening to Epic, Jorge’s love for motif is very clear, and this is relevant in understanding the emotional “defeat” of the Monster Odysseus.
Ody has two key instruments: a soft guitar and a harsh, electric one. These correlate to the two unique Odysseus’s we’ve established. We hear inklings of the soft guitar when Odysseus and Penelope first reunite, but it quickly fades to that harsh electric guitar as they begin to “fight.”
But. Here’s. Where. It. Gets. Fun. Because after he’s deceived and defeated, the soft guitar returns. He is finally, after twenty years, being allowed to return to the kind man he once was. He’s finally, *finally* home.
And that, my friends, is why I conclude, beyond a shadow of a doubt, that Penelope tops Odysseus after Epic.
She got SHOT. In the FACE. And then got MILDLY ANNOYED WHEN IT WAS DIFFICULT TO PULL OUT
SHALLAN WHAT THE FUCK IS HAPPENING WITH YOU THAT’S NOT HOW YOU RESPOND TI BEING SHOT IN THE FACE WHAT THE FUCK WHAT THE FUCK WHAT THR FUCK
“The Lord Mistborn” makes me think Elend… but no, he and Vin didn’t have any kids, neither did Kelsier. Mmmmm…. I have no idea what the hell this could be in reference to.
Oh that’s Vivenna.
.
.
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Okay Googled her to see what she looked like again and got confirmation on accident lmfao. Hellllllll yes, so she managed to awaken a sword fully? Proud of her! Suuuuper curious what her command was!!! Aaaaa this is so exciting.
First tumblr post! Woo! These are some miscellaneous characters I've done for DnD games and whatnot!
Had some people commenting that it’s not a true Conlang-!!! And you’re like so right lmao. It’s closer to a translation cipher akin to Brainfuck.
This is for one very very simple reason: usability. This was made with the primary intention of being a fun, cool thing for the community to use and interact with. Basing the language on English as opposed to making a wholly unique language lowers the barrier for usability immensely. Which is like! The goal!!
So… I may or may not have written an entire Conlang based on a single joke in Minecraft Parkour Civilization 2. That would be ridiculous. Aha. Hahahaha. Ha.
*cough*
You add these in front of blocks to change their meaning. There’s a key at the bottom containing the Parkour alphabet which demonstrates how the space, 180°, 360°, and 720° Flourishes are used to refer to specific English-Letter analogs.
_ = Space
C = 180° Flourish = 5 spaces
O = 360° Flourish = 10 spaces
8 = 720° Flourish = 20 spaces
? = Reverse = Reverses input
^ = Vertical Jump = Raises Intensity
v = Drop = Lowers Intensity
These are the building blocks (lmfao) of the language and are what would be counted as an “input” or “letter”. Also included are short legends under each block describing what each flourish does to each block!
(Note! _,C,O, and 8 cannot be applied to any block other than [ ] and H)
[ ] = Block = Grammatical Value
(?[ ] = Capitalized)
(^[ ] = Impassioned)
(v[ ] = Depressed)
H = Fence = Numerical Value
(?H = Negative)
(^H = Exponential)
(vH = Square Root)
u = Pot = Period
(?u = Comma)
(^u = Hyphen/Equality)
(vu = Parentheses)
I = Pane = Question
(?I = Exclamation)
(^I = Command)
(vI = Sarcasm)
% = Brewing Stand = Addition
(?% = Subtraction)
(^% = Multiplication)
(v% = Division)
a = [ ]
b = _[ ]
c = __[ ]
ch = ___[ ]
d = ____[ ]
e = C[ ]
f = _C[ ]
g = __C[ ]
h = ___C[ ]
i = ____C[ ]
j = O[ ]
l = _O[ ]
m = __O[ ]
n = ___O[ ]
o = ____O[ ]
p = OC[ ]
r = _OC[ ]
s = __OC[ ]
sh = ___OC[ ]
t = ____OC[ ]
th = 8[ ]
u = _8[ ]
v = __8[ ]
w = __8[ ]
x = ___8[ ]
y = ____8[ ]
0 = H
1 = _H
2 = __H
3 = ___H
4 = ____H
5 = CH
6 = _CH
7 = __CH
8 = ___CH
9 = ____CH
————————————
?8[ ]____C[ ]__OC[ ] ____C[ ]__OC[ ] OC[ ][ ]_OC[ ]__[ ]____O[ ]_8[ ]_OC[ ]?%
____C## + _## ^u _###
?C[ ][ ]____OC[ ] 8[ ]C[ ] _OC[ ]___C[ ]___[ ]^I
————————————
Big thanks to my friend PrismaticKoi for giving me the idea and helping me figure this all out! Working with her made this process super fun!!!
Enjoy Parkour-!!! I’ll be coding an English<—>Parkour translator at some point, so stick around to find that!!
All of you need to go watch Minecraft Parkour Civilization though. It’s seriously fantastic.
Yo, holy shit, Elantris is referenced in the Ars Arcanum. Yeeeaassssss let’s go!!!
Knowing who Zahel is while watching him spar Kaladin without his powers feels like bullying, actually.
YEAH FUCK YOU AMARAM YOU FILTHY CUCK