I've been resource gathering for YEARS so now I am going to share my dragons hoard
Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.
Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.
Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.
Smithsonian Open Access. Loads of free images. Free.
SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.
SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.
Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.
Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.
Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.
Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.
Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.
And this barely scratches the surface of what he’s been put through at the hand of not only antis but parasocial fans, ex friends, abusive ex partners, and just the internet at large. Will defend this man til the day I die, he deserves so much better.
Reminder that I have this monstrosity: a document of significant c!Dream clips & sources (+ some DreamXD stuff, + Word of God), a lot of them with transcriptions attached. It isn't complete, but I do still continue to fill it from time to time, and if you think a clip ought to be in there and it isn't, feel free to send me an ask about it!
(aka, how to write when you're hella ADHD lol)
A reader commented on my current long fic asking how I write so well. I replied with an essay of my honestly pretty non-standard writing advice (that they probably didn't actually want lol) Now I'm gonna share it with you guys and hopefully there's a few of you out there who will benefit from my past mistakes and find some useful advice in here. XD Since I started doing this stuff, which are all pretty easy changes to absorb into your process if you want to try them, I now almost never get writer's block.
The text of the original reply is indented, and I've added some additional commentary to expand upon and clarify some of the concepts.
As for writing well, I usually attribute it to the fact that I spent roughly four years in my late teens/early 20s writing text roleplay with a friend for hours every single day. Aside from the constant practice that provided, having a live audience immediately reacting to everything I wrote made me think a lot about how to make as many sentences as possible have maximum impact so that I could get that kind of fun reaction. (Which is another reason why comments like yours are so valuable to fanfic writers! <3) The other factors that have improved my writing are thus: 1. Writing nonlinearly. I used to write a whole story in order, from the first sentence onward. If there was a part I was excited to write, I slogged through everything to get there, thinking that it would be my reward once I finished everything that led up to that. It never worked. XD It was miserable. By the time I got to the part I wanted to write, I had beaten the scene to death in my head imagining all the ways I could write it, and it a) no longer interested me and b) could not live up to my expectations because I couldn't remember all my ideas I'd had for writing it. The scene came out mediocre and so did everything leading up to it. Since then, I learned through working on VN writing (I co-own a game studio and we have some visual novels that I write for) that I don't have to write linearly. If I'm inspired to write a scene, I just write it immediately. It usually comes out pretty good even in a first draft! But then I also have it for if I get more ideas for that scene later, and I can just edit them in. The scenes come out MUCH stronger because of this. And you know what else I discovered? Those scenes I slogged through before weren't scenes I had no inspiration for, I just didn't have any inspiration for them in that moment! I can't tell you how many times there was a scene I had no interest in writing, and then a week later I'd get struck by the perfect inspiration for it! Those are scenes I would have done a very mediocre job on, and now they can be some of the most powerful scenes because I gave them time to marinate. Inspiration isn't always linear, so writing doesn't have to be either!
Some people are the type that joyfully write linearly. I have a friend like this--she picks up the characters and just continues playing out the next scene. Her story progresses through the entire day-by-day lives of the characters; it never timeskips more than a few hours. She started writing and posting just eight months ago, she's about an eighth of the way through her planned fic timeline, and the content she has so far posted to AO3 for it is already 450,000 words long. But most of us are normal humans. We're not, for the most part, wired to create linearly. We consume linearly, we experience linearly, so we assume we must also create linearly. But actually, a lot of us really suffer from trying to force ourselves to create this way, and we might not even realize it. If you're the kind of person who thinks you need to carrot-on-a-stick yourself into writing by saving the fun part for when you finally write everything that happens before it: Stop. You're probably not a linear writer. You're making yourself suffer for no reason and your writing is probably suffering for it. At least give nonlinear writing a try before you assume you can't write if you're not baiting or forcing yourself into it!! Remember: Writing is fun. You do this because it's fun, because it's your hobby. If you're miserable 80% of the time you're doing it, you're probably doing it wrong!
2. Rereading my own work. I used to hate reading my own work. I wouldn't even edit it usually. I would write it and slap it online and try not to look at it again. XD Writing nonlinearly forced me to start rereading because I needed to make sure scenes connected together naturally and it also made it easier to get into the headspace of the story to keep writing and fill in the blanks and get new inspiration. Doing this built the editing process into my writing process--I would read a scene to get back in the headspace, dislike what I had written, and just clean it up on the fly. I still never ever sit down to 'edit' my work. I just reread it to prep for writing and it ends up editing itself. Many many scenes in this fic I have read probably a dozen times or more! (And now, I can actually reread my own work for enjoyment!) Another thing I found from doing this that it became easy to see patterns and themes in my work and strengthen them. Foreshadowing became easy. Setting up for jokes or plot points became easy. I didn't have to plan out my story in advance or write an outline, because the scenes themselves because a sort of living outline on their own. (Yes, despite all the foreshadowing and recurring thematic elements and secret hidden meanings sprinkled throughout this story, it actually never had an outline or a plan for any of that. It's all a natural byproduct of writing nonlinearly and rereading.)
Unpopular writing opinion time: You don't need to make a detailed outline.
Some people thrive on having an outline and planning out every detail before they sit down to write. But I know for a lot of us, we don't know how to write an outline or how to use it once we've written it. The idea of making one is daunting, and the advice that it's the only way to write or beat writer's block is demoralizing. So let me explain how I approach "outlining" which isn't really outlining at all.
I write in a Notion table, where every scene is a separate table entry and the scene is written in the page inside that entry. I do this because it makes writing nonlinearly VASTLY more intuitive and straightforward than writing in a single document. (If you're familiar with Notion, this probably makes perfect sense to you. If you're not, imagine something a little like a more contained Google Sheets, but every row has a title cell that opens into a unique Google Doc when you click on it. And it's not as slow and clunky as the Google suite lol) (Edit from the future: I answered an ask with more explanation on how I use Notion for non-linear writing here.) When I sit down to begin a new fic idea, I make a quick entry in the table for every scene I already know I'll want or need, with the entries titled with a couple words or a sentence that describes what will be in that scene so I'll remember it later. Basically, it's the most absolute bare-bones skeleton of what I vaguely know will probably happen in the story.
Then I start writing, wherever I want in the list. As I write, ideas for new scenes and new connections and themes will emerge over time, and I'll just slot them in between the original entries wherever they naturally fit, rearranging as necessary, so that I won't forget about them later when I'm ready to write them. As an example, my current long fic started with a list of roughly 35 scenes that I knew I wanted or needed, for a fic that will probably be around 100k words (which I didn't know at the time haha). As of this writing, it has expanded to 129 scenes. And since I write them directly in the page entries for the table, the fic is actually its own outline, without any additional effort on my part. As I said in the comment reply--a living outline!
This also made it easier to let go of the notion that I had to write something exactly right the first time. (People always say you should do this, but how many of us do? It's harder than it sounds! I didn't want to commit to editing later! I didn't want to reread my work! XD) I know I'm going to edit it naturally anyway, so I can feel okay giving myself permission to just write it approximately right and I can fix it later. And what I found from that was that sometimes what I believed was kind of meh when I wrote it was actually totally fine when I read it later! Sometimes the internal critic is actually wrong. 3. Marinating in the headspace of the story. For the first two months I worked on [fic], I did not consume any media other than [fandom the fic is in]. I didn't watch, read, or play anything else. Not even mobile games. (And there wasn't really much fan content for [fandom] to consume either. Still isn't, really. XD) This basically forced me to treat writing my story as my only source of entertainment, and kept me from getting distracted or inspired to write other ideas and abandon this one.
As an aside, I don't think this is a necessary step for writing, but if you really want to be productive in a short burst, I do highly recommend going on a media consumption hiatus. Not forever, obviously! Consuming media is a valuable tool for new inspiration, and reading other's work (both good and bad, as long as you think critically to identify the differences!) is an invaluable resource for improving your writing.
When I write, I usually lay down, close my eyes, and play the scene I'm interested in writing in my head. I even take a ten-minute nap now and then during this process. (I find being in a state of partial drowsiness, but not outright sleepiness, makes writing easier and better. Sleep helps the brain process and make connections!) Then I roll over to the laptop next to me and type up whatever I felt like worked for the scene. This may mean I write half a sentence at a time between intervals of closed-eye-time XD
People always say if you're stuck, you need to outline.
What they actually mean by that (whether they realize it or not) is that if you're stuck, you need to brainstorm. You need to marinate. You don't need to plan what you're doing, you just need to give yourself time to think about it!
What's another framing for brainstorming for your fic? Fantasizing about it! Planning is work, but fantasizing isn't.
You're already fantasizing about it, right? That's why you're writing it. Just direct that effort toward the scenes you're trying to write next! Close your eyes, lay back, and fantasize what the characters do and how they react.
And then quickly note down your inspirations so you don't forget, haha.
And if a scene is so boring to you that even fantasizing about it sucks--it's probably a bad scene.
If it's boring to write, it's going to be boring to read. Ask yourself why you wanted that scene. Is it even necessary? Can you cut it? Can you replace it with a different scene that serves the same purpose but approaches the problem from a different angle? If you can't remove the troublesome scene, what can you change about it that would make it interesting or exciting for you to write?
And I can't write sitting up to save my damn life. It's like my brain just stops working if I have to sit in a chair and stare at a computer screen. I need to be able to lie down, even if I don't use it! Talking walks and swinging in a hammock are also fantastic places to get scene ideas worked out, because the rhythmic motion also helps our brain process. It's just a little harder to work on a laptop in those scenarios. XD
In conclusion: Writing nonlinearly is an amazing tool for kicking writer's block to the curb. There's almost always some scene you'll want to write. If there isn't, you need to re-read or marinate.
Or you need to use the bathroom, eat something, or sleep. XD Seriously, if you're that stuck, assess your current physical condition. You might just be unable to focus because you're uncomfortable and you haven't realized it yet.
Anyway! I hope that was helpful, or at least interesting! XD Sorry again for the text wall. (I think this is the longest comment reply I've ever written!)
And same to you guys on tumblr--I hope this was helpful or at least interesting. XD Reblogs appreciated if so! (Maybe it'll help someone else!)
i believe the first thing Eli would do if he ever became 'mortal' again is get drunk
"I don't want to read this" is totally valid.
"This is disgusting to me" is totally valid.
"I don't want to read this because it is disgusting to me" is totally valid.
"I don't think anyone should be allowed to read or write this because it is disgusting to me" is authoritarian.
The gala scene lives rent free in my head. Kudos to anyone if they can recognize which part of the fight this is from.
I've been resource gathering for YEARS so now I am going to share my dragons hoard
Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.
Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.
Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.
Smithsonian Open Access. Loads of free images. Free.
SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.
SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.
Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.
Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.
Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.
Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.
Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.
Cast bronze (Living, 1980–82) & cast aluminium (Survival, 1983–85) from the Plaques series by Jenny Holzer
speaking of c!dream, man is so weird about exile in a way that i think is actually kind of delightful and hilarious to see. god forbid he admits he crossed a line, he'd rather give you a boss battle and lots of item and your discs back and two of his lives, that's-- that's fair, right?
absolute moron. just say you're sorry! well, i mean, he isn't sorry, to be fair, he definitely isn't, but surely that's better than squirming every time it gets brought up? how the hell did he survive c!sam's questioning he was being awkward about it even before the prison
oh, sure, if he can bring it up to use it as weapon, that's fine. except he also just kinda skirts around it. of all the awful shit this guy has done, bullying a teenager for two weeks is the one thing that gets him disconcerted. and of course it does, of course. king of making up reasons for everything and all he can give c!tommy in the finale is the stupid ass excuse of ermmmm ummmm welll but i could've revived you so that didn't matter-!
nice try, bro. took you two fucking years to come up with that one and you couldn't even do a better job at it. go on, speak up. tell us why you did all that. drop the excuses, tells us with your whole chest what the reasons for your behavior in exile are. go on. you know you got nothing my man, you know you can't bear looking at it in the face. little coward put himself in a torture box but can't handle guilt. and then he has the audacity to insist he was always a villain. you can't even handle the weight of your one unjustifiable sin because the idea of being responsible for this kid's suicide is something you can't stomach. oh c!dream, who are you even trying to fool? he had you the second he brought up that tower.
• He does not do anything for purely moral reasons. The reason he started killing criminals was because he was curious, and then afterward his "crusade" was built from panic and spite. He thought using the Death Note was going to kill him, so he decided to take everyone he considered a threat to society down with him—that way he would still be good. He would still be remembered. If he can't live, then criminals don't deserve to either. The weight loss and the insomnia shown in the manga, were more likely results of a fear of dying than moral stress.
• Then Light discovers he won't die. This negates part of the spite, but not the need for a moral justification to keep himself "good". He no longer needs to be a martyr, so instead he's chosen to become a God.
• During this week and half of time, Light goes from being a bored, lonely, listless teenager disgusted with the world because it's not how his father taught him it should be, disgusted because if he can manage perfection why can't the rest of the world—to a boy with a new friend and a new mission that gives him purpose. Something interesting. If the world can't be perfect on its own, he'll have to help it. The world needs his help, making him its "savior".
• In comes L. It is no longer about Kira, no longer about saving the world from itself, even if he might tell himself it is—it's about the game. Kira was a fun pastime, yes, but L has made things so much more interesting. (Light and Ryuk are actually wildly similar in several ways it's just not immediately obvious). This game is more fun, too, because this time he has an opponent—one not so nebulous as "the criminals of the world", who offered no challenge. Light is still justifying his actions through a lens of morality, because he has to, but they're beginning to run rather thin.
• Both the broadcast and the obvious taunts to L through changing Kira's killing methods supports the above. "You're too stupid, L. If you were just a little smarter, we could've had some fun." Drawing L in was to progress their game, not Kira's goals. If Light truly only cared about Kira's vision, Kira's new world, Kira's righteous justice; then he wouldn't have continued to play the game after the broadcast. There was no way for L to find him without Light drawing him in—the Death Note is literally the perfect murder weapon. Light knew this, he just ignored it because he wanted to play.
• In the same vein: Yotsuba Light doesn't know he's playing the game. He's forgotten that there even is a game, and so he sees L as someone who's been duped, who either isn't as intelligent as he's been made out to seem, or someone who's being purposefully cruel just because he can. Either way, to Yotsuba Light, L's threat level has only increased, because Light no longer has any sort of weapon to go against him with. He can't even wield his own innocence against him, because his innocence is not certain. Even to himself. Yotsuba Light knows that he has to play along with L's plays of friendship and morality in order to secure his freedom, but he does not respect L or like him. At least, not until near the end, where they're closing in on Higuchi. Where his freedom seems closer....and yet he sees his own, true innocence as more tenuous than ever. Notably, even when Light feels positively towards L there, he still does not share his suspicions about himself with him. His own life still takes precedence over any sort of justice or morality he might have, because Yotsuba Light is still Light. And Light will always put his own self-interests first.
• After killing L, something interesting happens. Because the game ends, but Kira is still left. And Light was willing to take risks and make wild plans in his game with L, but Kira's goals always, always came after his own life. And when only Kira's goals are left, Light stops taking those big, potentially lethal risks. (i.e. bomb desk trap, killing Raye Penber in person by handing him pages of the Death Note, killing Naomi Misora in person right in front of the police station, writing Higuchi's name while sitting right beside L with the murder weapon literally in his hand, etc. etc.). Winning the game was worth dying for—Kira's ideals are not. Or, to put it even more simply: His pride is worth dying for, but his morals are not. Five years after his victory against L, he's presented with another game, but instead of feeling fearful and excited as he did with L, Light is angry. Arrogant and angry. Because this isn't a game to these opponents, as it was to L—they're playing against each other, and Light is merely a piece in it. This game is not like his game with L; it's more like his "game" with the criminals of the world. One with no true challenge, just another defense of Kira's world—worth winning, but not worth dying for.
• Light's pride is more important to him than anything. He needs to be able to take pride in himself and his actions. Pride comes before everything else, before Kira, before family, before L, even before his own desires and physical health. He does not enjoy killing—he just turned it into something he could be proud of. Into another mastering of craft. Light is not particularly sadistic, he's just spiteful. He'll only take pleasure in someone's suffering if they make someone else suffer first, especially if that someone is him. Attacking his pride would count as making him suffer, because that's the most important thing in the world to him. Even though Light also values his life incredibly highly, attempting to kill him wouldn't invoke as much hell-hot wrath as attempting to humiliate him would. And Light will always get even. Always. He does not forgive and forget.
• He believes every lie he tells himself. Every. Lie. He is a Good Man. He is Good Son. He is a Savior. He is Better. He is NOT Evil, he is Good. He's incredibly adept at not only fooling other people, but fooling himself. Even if he's vaguely aware of the truth, he'll take great pains to make sure that truth never comes to light—because it would crush him.
• Light does not take his own desires into account. If he likes or wants something that contradicts with the perfect image he's crafted, he purges it from his mind. Makes excuses for why he doesn't need it, or even convinces himself very thoroughly that he didn't even want it in the first place. If it's not something he can be proud of (or convince himself to be proud of), he doesn't allow himself to desire it.
• Light sees everyone as beneath him (family notwithstanding, Light loves his family deeply), and while it's a pyramid scale of how far beneath him they are, it's not actually ranked by things like gender, sexuality, race—it's ranked by morality and intelligence. The more intelligent and moral you are, the higher up you are on the scale. Light feeling hostile towards someone does not always mean he sees them as further down beneath him; with L and Misa specifically, it means that they're a threat. Light tends to only see people near the top of the intelligence pyramid as threats; evidenced by him dismissing Matsuda completely even with the knowledge that Matsuda was a marksmen, and yet him immediately setting out to kill Naomi when he found out she figured out one of Kira's secrets. With Takada and Mikami, he treats them exactly the same as each other because they're both on the same level of the scale—and he didn't hesitate to get rid of either of them. (Or try to get rid of, in Mikami's case). Everyone is either a tool, a threat, a criminal, a citizen, or family to him. People to use (tool, criminal), people to serve and/or placate (citizen, family), and people to eliminate (threat, criminal). Everyone falls into at least one of these categories for him.
• Light Yagami is a tragic character. And he's a tragic character because he refuses to believe he's part of a tragedy. He would rather swallow broken glass than be considered a victim of anything.