The mercenary badges, maybe? I know they're really easy to get; they're my only cosmetic so far, but I don't see them used much.
Or just the first one you see that makes you smile. Whatever works for you.
I shoukd try making a tf2 cosmetic with cardboard, but I don't know which one so I'll be looking
Edit: I've given up looking, feel free to give me an idea
Things cats were right about all along:
Fuck staying hydrated by drinking enough water - eat! more! wet! food! (watermelon, cucumbers, SOUP!)
Feels great to be really high up in your house where you can see the whole place (loft bed loft bed loft bed loft bed!)
Express yourself as clearly as possible when people are touching you and you don't want them to.
Optional, but you can also express yourself clearly when your people are not touching you and you want them to.
Sometimes it's important to just go "hmm. actually, I don't care" and wander off.
You don't have to be the strongest or toughest to defend yourself, it's enough to just be difficult enough to not be worth the trouble.
Ghosts will eventually leave if you stare at them for long enough.
WIP, wanted it out before November
I am solitary lights in an empty city.
Got to reblog the duck.
What if there's no getting better, and it just keeps on repeating with diminishing glorification until things get so bad Death shows up because all the other consequences are fed up with the main character?
"depiction is not automatically glorification" can and should coexist with "some depiction is glorification and you need to be able to tell the difference"
Amazing analysis.
I think the voice of the cold intrests me as a character so much because he's such a real and visceral response to their circumstances. Which is true for all the voices and each is intriguing to dig into in a different way, but this post is about cold the others will get their turn (probably)
Imagine with me, for a second, you've only just learned what it means to exist and you've already been discarded.
You've done everything you were told without question. This is your purposes and you were promised Good at the end of it and you do it and you do it well. Your guide, and authority figure you should be able to trust who is seemingly so much more experienced in this world than you even seems happy with you. You must be doing it right
Then you're abandoned. The only Good for you is an eternity of nothing. The only way you can be Good is to hurt others and to not exist at all.
Wouldn't that leave you empty? Hurt, clawing for something, anything to fill that void. You had Purpose and it turned out to mean nothing, you had a vague promise of Good and it turned out to be nothing.
You can't be Good, can't fulfil that Purpose when all of it means nothing, when you've been lied to and led to be locked in a box for the rest of time. And rather than feel that hurt, you claw it out of yourself with your own two hands, and the same implement you'd used to fulfil your Purpose.
All he wants is that Good he was promised, and to him that's the opposite of that box. It's the opposite of Nothing. It doesn't matter if it hurts him, if it hurts somebody else, if it feels good or feels bad, he just craves something that will make him feel. That will make everything worth it in the end, that will free him from the monotony and inherent stagnation of the situation he's in. What use does he have for morality in pursuit of this? What use is morality in this situation anyway? Where everything is being presented with such grand consequences, where everything is both right and wrong, where these consequences never seem to quite stick for him regardless? So he simply encourages action, in whatever form that may take.
Because it's so much more intresting if it's an active choice. Something is always better than that empty cabin surrounded by nothingness all around he's subconsciously running from. Because cold is most aware of their godly nature, and so is most aware of whats always missing no matter what they do. Who tries to fill that emptiness, first with Purpose then with Action.
For a voice that claims to feel nothing at all a lot of his drive is purely emotional. He wants to be intrested, he wants to be engaged, he wants to feel something even if it hurts. He wants to feel connection to this body the same way the other voices do, and yet criticises them for feeling in that way.
At the core of it all, he wants back what he's lost. And by his very nature he cannot have it.
scurvy has got to have one of the biggest disease/treatment coolness gaps of all time. like yeah too much time at sea will afflict you with a curse where your body starts unraveling and old wounds come back to haunt you like vengeful ghosts. unless☝️you eat a lemon
You just made my day.
i'm reading The Fifth Elephant (Terry Pratchett) and i love that the immediate impression you get of vetinari and margolotta's relationship is:
they have definitely fucked
2. the form the "fucking" took was sitting across a table from each other fully clothed and trying to psychologically manipulate each other.
The Watch was like, three poor creative decisions away from being good IMO.
Lack of Nobby and Colon messes with the tone, trying to mix Guards, Guards with Night Watch and throwing in other plot lines along the way sent the pacing to the Dungeon Dimensions and there just wasn't room to leave anything as subtext - though I did enjoy Cheery coming out being more overt.
I like the aesthetic and I think Sybil being involved more is a good thing, even if both aspects could have been better.
Talking about women and gender expression in Discworld for my midterm. Dude, it's a shame that The Watch sucked so much because Joe Eaton-Kent was such a cool choice for Cheery. I thought it was really cool that they explored aspects of her gender and "coming out" as female that was mostly just subtext in the Original stories.
(A slide from my visuals)