I really admire how you've grown your Tumblr. Can you share how you started off on this platform and what advice you would give a new Tumblr use who's a writer who wants to do the same?
So You Want To Start A Blog? Here’s a little bit about getting started. Some advice, some resources, some things you may want to keep handy, etc.
Post consistently and try to keep a comprehensive theme/sensibility to your content and your blog. You want people to visit again and again, and you want them to immediately be interested in whatever you post when it appears on their dashboard. You want to stay in their mental orbit when they’re logged on, and you want to continue capturing their attention by regularly posting things they’d expect based on what they can see on your blog. Do what you have to do to stay motivated and keep that goal in your mind.
How To Motivate Yourself To Write
Healthy Forms of Motivation
How To Have A Productive Mindset
Why “Burnout” Is Okay - The Creative Cycle
“Does What I’m Writing Matter?”
Taking Writing Seriously For The First Time
Finding Time To Write
Take advice with a grain of salt. A lot of this is luck and algorithms. Do what you can and remember that your speed of growth often has little to do with the quality of your content. The only thing I can guarantee is that if you stop posting and stop producing content, you’ll stop growing. Every like, every reblog, and every follow affects your blog more than you know.
Tips & Advice for Aspiring Authors, Writers, and Poets
How To Write An Article People Will Read
On Getting Started As A Writer
Tips on Getting Higher Engagement
For Writers Who Want To Become Popular
Masterlist
If you enjoy my blog and wish for it to continue being updated frequently and for me to continue putting my energy toward answering your questions, please consider Buying Me A Coffee, or pledging your support on Patreon, where I offer early access and exclusive benefits for only $5/month.
Shoutout to my $15+ patron, Douglas S.!
(Help) advice for people who have been writing for a long time and haven't seen improvements?
ok, so first of all have you REALLY not improved? most of the time when we are working on complex tasks, our ability to see what we are doing wrong grows more quickly than our skills, so there's this constant, growing awareness of what we aren't doing well. i suspect if you look back at your first stories, you will see that they are clumsier than your current work
BUT, it's frustrating. i get it. hoo boy do I get it.
SO... the advice you asked for.
sit down and do a really cold-blooded assessment of your work. ask a couple CPs to help if you can bear it. figure out several places you have a clear weakness.
common things people struggle with include:
mechanics (grammar, punctuation, how to format dialogue, etc.)
prose (how does it read on a line level)
engaging opening pages (do people reading the start want to keep going, does it set up promises for the rest of the book to pay off, do we know, as readers, what sort of story we're getting from the first page)
characters (do the people feel real, do they behave in the way people behave, are they well rounded with flaws and strengths, do their stupid decisions seem believable given their own set of issues)
pacing (does the story feel too slow to readers? does it seem to skip over important moments)
plotting/structure (does the middle sag, do things build up in a compelling way, do plot points come out of nowhere, are there too many moving pieces)
stakes (are there stakes? what is the main character's goal? what happens if they fail?)
theme/mood/vibe (do you have a vibe? is there an overarching theme?)
emotions (are your characters/is your plot emotionally engaging to the reader)
climax (does it stick the landing)
pick ONE (and only one) identified weakness to work on for the next 3-6 months. Google resources that talk about that thing. write or revise aiming to work on that thing. (if you ask for a specific one of these, I will put together a list of resources, but it might be a bit much on an already long post to include here)
shake up your working methods to see if that knocks skills loose from your brain in the learning process. if you usually outline, try just brain dumping onto the page, focusing on that thing. If you usually pants it, try outlining.
go back to beta readers and CPs and say "how does this story work FOR THIS ONE PARTICULAR THING." It's much easier to beta read a chapter for someone if you know the thing that they want you to focus on is "prose" or "emotions" than "just anything that jumps out at you."
good luck and have fun!
In 2006 a high school English teacher asked students to write a famous author and ask for advice. Kurt Vonnegut was the only one to respond - and his response is magnificent: “Dear Xavier High School, and Ms. Lockwood, and Messrs Perin, McFeely, Batten, Maurer and Congiusta:
I thank you for your friendly letters. You sure know how to cheer up a really old geezer (84) in his sunset years. I don’t make public appearances any more because I now resemble nothing so much as an iguana.
What I had to say to you, moreover, would not take long, to wit: Practice any art, music, singing, dancing, acting, drawing, painting, sculpting, poetry, fiction, essays, reportage, no matter how well or badly, not to get money and fame, but to experience becoming, to find out what’s inside you, to make your soul grow.
Seriously! I mean starting right now, do art and do it for the rest of your lives. Draw a funny or nice picture of Ms. Lockwood, and give it to her. Dance home after school, and sing in the shower and on and on. Make a face in your mashed potatoes. Pretend you’re Count Dracula.
Here’s an assignment for tonight, and I hope Ms. Lockwood will flunk you if you don’t do it: Write a six line poem, about anything, but rhymed. No fair tennis without a net. Make it as good as you possibly can. But don’t tell anybody what you’re doing. Don’t show it or recite it to anybody, not even your girlfriend or parents or whatever, or Ms. Lockwood. OK?
Tear it up into teeny-weeny pieces, and discard them into widely separated trash recepticals. You will find that you have already been gloriously rewarded for your poem. You have experienced becoming, learned a lot more about what’s inside you, and you have made your soul grow.
God bless you all!
Kurt Vonnegut
Nimbus Publishing and Vagrant Press Goose Lane Editions Breakwater Books Ltd. The Acorn Press Bouton d'or Acadie Canada Council for the Arts | Conseil des arts du Canada
I'm not sure I can express this sentiment strongly enough, but I'm going to try via the medium of large bolded text.
Write what makes you happy. Write what makes your soul sing. Write what fucks you up and makes you cry. Write what comforts you. Write what distracts you. Write what you want to read. Write what you want to watch.
Write what you want to dream about tonight.
Write what you can't get enough of. Write what you're completely obsessed with. Write what wakes you up at 4am and drags you out of bed because you can't stop thinking about what your characters are going to do next.
Write what turns you on, if that's your vibe. Write characters you're in love with and characters who inspire you and characters you want to be friends with and characters you fucking hate but oh my god they're so much fun.
Write about things you would sell your soul to do in real life and things you would never do in real life. Write about things that are happening right now and things that happened a thousand years ago and things that might happen in the future and things you wish could happen.
Write to get a publishing deal or to sell your books yourself or not to sell your books at all. Write for your friends or for strangers or for the people who reblog your posts on Tumblr and send you songs that remind them of your characters.
Write for yourself.
Fuck any system that tells you there's only one right way to create or one valid way to share your writing. Your story, the way you tell it, has so much value. Make people smile or piss people off or do both of those things because art is divisive and fascinating and beautiful.
Start writing. Keep writing. And write what the fuck you want.
happy nano lol here’s a masterlist of writing resources. over 300 links and counting.
so. what’s in here? well:
where to write
ambient sound + visual ambience
moodboard making/ where to source images
character development
creating a look for your character
prompt, poem, and song generators
map making
medical accuracy in writing
first hand accounts of illnesses/disorders
law and crime writing
weapons/armor
folklore/mythology
esl resources
and way more!
(if any links are broken or i’ve credited incorrectly, please let me know! thank y’all for reading!)
Afficher davantage
An easy way to tell if you’re showing instead of telling is how much you’re using is/was. My English professor explained this to me a few semesters ago, and while he just wanted varied sentence structure in my papers, it also works very well for creative writing.
This isn’t to say that is and was are bad verbs, but rather that they are very basic and do not express anything beyond the fact that something exists. Sometimes, that’s all you need to know in a sentence, but often, the writer can make the story or the characters more engaging by explaining who someone is, what something is, where something is, when something is, why something is, or how something or someone is more powerfully by using one of a few tactics.
The first method is to use strong verbs. “Strong verbs” is a term that gets thrown around a lot, but a strong verb is simply a verb that explains what action is happening as clearly as possibly. For instance, when one “jumps” off the diving board, the reader doesn’t know how the person jumped, but the reader will be able to more clearly see the action if you write “she dove” or “he cannonballed” or “she belly-flopped.” Be aware of who is reading your writing and who the narrator is. In general, if your target demographic probably doesn’t know the word or if your narrator wouldn’t know the word, use a simpler, less precise verb and use adverbs to make it specific.
Another way is to show why the narrator was saying “it is/she was/there is” in the first place. Think of the is/was statement as the disease. You want your reader to guess the disease, so you start describing symptoms. For instance, “She is mourning her husband.” vs. “She stared at the empty seat at the table, unfazed by her mother’s repeated attempts to get her attention.” This way is more rambly than just swapping boring verbs for strong verbs, but it is a good way to show the narrator’s experience in life, the narrator’s biases, the narrator’s emotional state, etc.
One other way is to make the object of the sentence the subject instead. This just means that whatever “is/was” is now what the sentence is about. This is a simple fix in cases when the object is doing something in the sentence. Instead of “There was a ball rolling past her feet.” write “A ball rolled past her feet.”
Let me illustrate:
How you can use varied word choice to show who is being talked about:
Bland: Jason’s dad was standing in front of Jason.
Engaging: His dad loomed over him.
By using a stronger verb, the more hostile loomed, the reader gets a better idea of who Jason’s dad is and how Jason feels about him.
How you can use varied word choice to show who is talking:
Bland: Macy was sitting at the edge of her seat.
Engaging: Macy balanced very carefully at the very edge of the seat so her feet could touch the floor, because Macy was a very big girl now.
The POV character is a young girl at an age where she wants to be perceived as older than the height of chair legs and the lack of height of her own legs will let her be. She also refers unironically to herself as a big girl in her own thoughts, something grownups generally do not do. By expanding on the reason for the action instead of the action itself and with careful word choice, you can set the tone of the character and of the story.
How you can use varied word choice to show what something is:
Bland: That is a tree branch blowing against the window.
Still bland but better: A tree branch blew against the window.
Engaging: The branch smacked against the window.
This is an example of taking the object (the thing in the sentence that the verb is happening to) in this case “branch” and make it the subject. In the still bland but better version of the sentence, the fact that the tree branch is blowing against the window is obvious, but that doesn’t tell us anything about how the narrator feels about what the tree branch is doing. That tells us what, but it does not tell us what the character feels about this thing. Smacked is a more violent, sudden, startling verb that communicates suddenness, surprise, and unease.
How you can use varied word choice to show where something is:
Bland: The phone was on the far side of the nightstand.
Engaging: She flopped an arm blindly across the nightstand, but her fingers hit empty air just shy of the faint glow of her phone.
The engaging version of this sentence tells you more about the character’s mental state, fatigued, while also communicating where the phone is. Also, using a more descriptive word like flopped gives the reader a clearer mental image of what is physically happening in the scene.
How you can use varied word choice to show when something is set:
Bland: It was the early two thousands.
Engaging: Jana looked around the room and saw many a teenage male heinie, but not a belt among them.
Noting fashion trends, like sagging pants or hoop skirts, can reinforce the time period that you’re writing in and how the narrator fits or does not fit into that time period.
How you can use varied word choice to show when (what time) something is:
Bland: It was seven P.M. on a summer night.
Engaging: He watched the sun dip below the far reaches of the ocean as he wiped the sweat from his brow.
The engaging version of this sentence uses a few details to show about what time and when in the year this sentence takes place: it is sunset, so the exact time isn’t stated, but the rough time is implied; the ocean does exist at times of the year when humans aren’t on it as much (and here I though the entire state of Hawaii disappeared between September and April) but most readers will associate the beach with summer; and if the reader didn’t get the clue about the traditionally seasonal location, it is hot enough to make the main character sweat.
How you can use varied word choice to show why the narrator believes something:
Bland: Kai is a good friend.
Engaging: Kai held her hair away from her face as she threw up into the toilet bowl for the fourth time that night.
Anyone can say anything about anyone else, but the best way to get a reader to like a character, an idea, or a thing is to show them why they should like that thing. Instead of making bland moral claims like “Love is stronger than hate.” tell me how the Samaritan stopped to save the Jew, or how the enemies put aside their differences to protect what they care about. Instead of saying “He was scared of his dad.” show me the beer cans and the slurred speech, show me the belt falling and the voice yelling. Show the reader why.
How you can use varied word choice to show how something is:
Bland: The woman was looking at him.
Engaging: The woman ogled him.
Strong verbs again! Use strong verbs that are emotionally charged when you’re talking about emotionally charged situations! Being ogled is an uncomfortable sensation for the person being ogled, and it also shows disrespect on the part of the person ogling.
Keep in mind that these are guidelines! Sometimes is is the best word for the job, and don’t stress if you have a lot of is/was in your stories. Just because they’re bland doesn’t mean that sometimes you need bland verbs to communicate what you want to communicate. Still, you don’t want vagueness to be your crutch, either. Practice showing instead of telling when showing is more important, but have fun with it! Besides, you can always edit whatever you hate or are unsure of now sometime later.
Don’t sweat! Go write awesome papers and stories!
Do you ever think you'll stop drawing fanart? No offense it just seems like the kind of thing you're supposed to grow out of. I'm just curious what your plans/goals are since it isn't exactly an art form that people take seriously.
Ah, fanart. Also known as the art that girls make.
Sad, immature girls no one takes seriously. Girls who are taught that it’s shameful to be excited or passionate about anything, that it’s pathetic to gush about what attracts them, that it’s wrong to be a geek, that they should feel embarrassed about having a crush, that they’re not allowed to gaze or stare or wish or desire. Girls who need to grow out of it.
That’s the art you mean, right?
Because in my experience, when grown men make it, nobody calls it fanart. They just call it art. And everyone takes it very seriously.
advice of the day: let your rough draft be shitty. Let it be full of corner notes of “I dont know what the fuck this means” and “expand on this later” let it have jumps and spelling errors and weird descriptions! It will help you get to that beautiful final draft so much more than getting frustrated and deleting all of it because you refuse to let yourself write “poorly”
dont get mad at cakebatter for not being a finished cake when you haven’t put it in the oven yet! It’s all apart of the process.
For all you worldbuilders out there, I don't know if you know, but r/worldbuilding on Reddit made this Google Doc with a ton of resources they gathered. Thought that might help some of you.
I haven’t mentioned this before, but I’m close to graduating with a psychology degree. As I was organizing things to move back in at university, I came across some notes from my Developmental Psych class. Psychologist Urie Bronfenbrenner presented an ecological systems model of child development, which represents a dynamic model of how people develop psychologically depending on their environment. I realized this may be an interesting reference for writers as we consider worldbuilding.
The individual is at the center. Each level interacts with the others and may affect them in different ways and to different degrees at different times. The individual is at the center of the model and has inherent traits which are the result of genetics. The microsystem is the individual’s most immediate surroundings. These are the places and people they come into close contact with on a daily basis, including the home and peer groups. The way microsystems treat the individual influence them, but the behavior of the individual also influences how the microsystems react to them. The mesosystem is essentially comprised of links between microsystems - between home and school, between home and church, between family and peers. Active involvement between microsystems promotes harmony and a sense of like-mindedness. The exosystem consists of linkages between systems that do not directly influence the individual, but do so indirectly by influencing a microsystem. For instance, the parents’ workplaces influences the parents’ behavior in the presence of the individual. The macrosystem consists of more distant influences that still have a significant impact on the individual. These elements often include beliefs, values, and other aspects of culture. For instance, life in a country at war will influence an individual differently than life in a country at peace. The chronosystem simply incorporates the meaningful passage of time. What is in each system, how much it affects an individual, and how can all shift in time.
One can relate Bronfenbrenner’s model to creating a fictional sense of place however one likes, but I’ve drawn some parallels between each level and a corresponding element in worldbuilding. The model looks something like this.
The main character (or characters) lies at the center of your worldbuilding. It is through their eyes, or over their shoulder, that the reader experiences the world in which your story is set. A strong sense of place is vital to telling a satisfying tale, and a great deal of it comes down to your protagonists. Like in the original model, the protagonist has certain inborn traits that are a result of nature, but are also influenced by nurture - the other systems, in this case. The world is reflected in the hearts, minds, and behaviors of the people who live in it, and the people are reflected in the world they populate.
These are the people the protagonists interacts with most, and it’s a two-way street of influence. Their behavior influences the protagonist, but the protagonist affects them as well. You can present a great deal of information about the world through the interactions between characters. The way your protagonist interacts with parents and siblings can reveal family structure and dynamics, and interactions with friends or coworkers can shine light on social classes, pastimes, or employment. What your characters do, how they do it, and how they speak or feel about it will reveal what is normal or not.
Where are all these interactions taking place? The actual physical locales in seen in your story have an impact on the way people behave, but don’t forget the direct effect of setting the scene. One behaves differently at school, as opposed to the mall - how can you use differences like this to portray societal norms and mores in your story? Additionally, the events and values of a world leave physical reminders, which may be as simple as smog over a city unconcerned by or incapable of controlling pollution. Perhaps there is graffiti in the streets leftover from social or political unrest. The remnants of a torn-down shrine or monument may reflect changing values, war, or persecution of certain religions or other groups. Living conditions can portray class differences. Possibilities are endless.
Social structure has ramifications on who can interact with whom and what’s considered appropriate. These rules may be very strict or much more informal. If there are rigorous separations in place according to class, an interaction between members of different status will be shocking to your characters. Speaking out against an elder coworker may have severe consequences, or employees may be under forced retirement deadlines - these differences reveal if old age is revered or looked down upon. What holidays do people celebrate, and how? What manners of speech or behavior are unique to the setting? Social norms will be reflected in the behavior of your characters, but the population is capable of changing those norms.
The setting at large still has far-reaching influence on your story. The geography itself will determine a number of things about the setting, including the landscape, weather, physical resources available, methods of transportation and more. All of these things trickle down into each of the layers beneath it and leave their fingerprints. If transportation is unfavorable, how does this affect information and cultural exchange? How about the economy? The physical setting is an umbrella of elements which may change everything under it, even in small or indirect ways.
The genre determines, amongst a few other things, how much of each of the above is needed. In essence, genre can be your guide to where you should place your focus in worldbuilding. Fantasy and science fiction often call for a greater emphasis on the physical setting and cultures, while realistic fiction set in real-life places readers are likely to be familiar with is likely to need emphasis on the protagonist and supporting cast. Some genres, such as historical fiction, may need a more evenly balanced blend of each system. The plot structure itself will also have an influence. For instance, in a ‘pursuit’ plot, the ticking clock and pursuit itself are typically considered of more import than the characters, while ‘forbidden love’ plots are all about the people and culture.
Remember, as always, to mold writing advice to your work and not the other way around. The influence of one or more of these systems may be heightened or lessened, depending on the needs of your story, and they may interact differently, perhaps even from chapter to chapter. Thank you for reading, and I hope this can be a useful model for you to use as a springboard in some of your worldbuilding.
Are you still stuck for ideas for National Novel Writing Month? Or are you working on a novel at a more leisurely pace? Here are 102 resources on Character, Point of View, Dialogue, Plot, Conflict, Structure, Outlining, Setting, and World Building, plus some links to generate Ideas and Inspiration.
CHARACTER, POINT OF VIEW, DIALOGUE
10 Days of Character Building
Name Generators
Name Playground
The Universal Mary Sue Litmus Test
Priming the idea pump (A character checklist shamlessly lifted from acting)
How to Create a Character
Seven Common Character Types
Handling a Cast of Thousands – Part I: Getting to Know Your Characters
It’s Not What They Say . . .
Establishing the Right Point of View: How to Avoid “Stepping Out of Character”
How to Start Writing in the Third Person
Web Resources for Developing Characters
What are the Sixteen Master Archetypes?
Character: A compilation of guidance from classical and contemporary experts on creating great dramatic characters
Building Fictional Characters
Fiction Writer’s Character Chart
Character Building Workshop
Tips for Characterization
Fiction Writer’s Character Chart
Villains are People, Too, But . . .
Top 10 Tips for Writing Dialogue
Speaking of Dialogue
Dialogue Tips
Advantages, Disadvantages and Skills (character traits)
How to Write a Character Bible
Character Development Exercises
All Your Characters Sounds the Same — And They’re Not a Hivemind!
Medieval Names Archive
Sympathy Without Saintliness
Writing the Other: Bridging Cultural Difference for Successful Fiction
Family Echo (family tree website)
Interviewing Characters: Follow the Energy
100 Character Development Questions for Writers
Behind the Name
Lineage Chart Layout Generator
PLOT, CONFLICT, STRUCTURE, OUTLINE
How to Write a Novel: The Snowflake Method
Effectively Outlining Your Plot
Conflict and Character within Story Structure
Outlining Your Plot
Ideas, Plots & Using the Premise Sheets
How to Write a Novel
Creating Conflict and Sustaining Suspense
Plunge Right In . . . Into Your Story, That Is!
Fiction Writing Tips: Story Grid
Tips for Creating a Compelling Plot
Writer’s “Cheat Sheets”
The Thirty-six (plus one) Dramatic Situations
The Evil Overlord Devises a Plot: Excerpt from Stupid Plotting Tricks
Conflict Test
What is Conflict?
Monomyth
The Hero’s Journey: Summary of the Steps
Outline Your Novel in Thirty Minutes
Plotting Without Fears
Novel Outlining 101
Writing the Perfect Scene
Fight Scenes 101
Basic Plots in Literature
One-Page Plotting
The Great Swampy Middle
SETTING, WORLD BUILDING
Magical World Builder’s Guide
I Love the End of the World
World Building 101
The Art of Description: Eight Tips to Help You Bring Your Settings to Life
Creating the Perfect Setting – Part I
Creating a Believable World
An Impatient Writer’s Approach to Worldbuilding
Fantasy Worldbuilding Questions
Setting
Character and Setting Interactions
Creating Fantasy and Science Fiction Worlds
Creating Fantasy Worlds
Questions About Worldbuilding
Maps Workshop — Developing the Fictional World Through Mapping
World Builder Projects
IDEAS, INSPIRATION
Quick Story Idea Generator
Solve Your Problems Simply by Saying Them Out Loud
Busting Your Writing Rut
Writing Inspiration, or Sex on a Bicycle
Creative Acceleration: 11 Tips to Engineer a Productive Flow
The Seven Major Beginner Mistakes
Complete Your First Book with these 9 Simple Writing Habits
Free Association, Active Imagination, Twilight Imaging
Random Book Title Generator
Finishing Your Novel
Story Starters and Idea Generators
REVISION
How to Rewrite
One-Pass Manuscript Revision: From First Draft to Last in One Cycle
Editing Recipe
Cliche Finder
Revising Your Novel: Read What You’ve Written
Writing 101: So You Want to Write a Novel Part 3: Revising a Novel
TOOLS and SOFTWARE
My Writing Nook (online text editor; free)
Bubbl.us (online mind map application; free)
Freemind (mind map application; free; Windows, Mac, Linux, portable)
XMind (mind map application; free; Windows, Mac, Linux, portable)
Liquid Story Binder (novel organization and writing software; free trial, $45.95; Windows, portable)
Scrivener (novel organization and writing software; free trial, $39.95; Mac)
SuperNotecard (novel organization and writing software; free trial, $29; Windows, Mac, Linux, portable)
yWriter (novel organization and writing software; free; Windows, Linux, portable)
JDarkRoom (minimalist text editor; free; Windows, Mac, Linux, portable)
AutoRealm (map creation software; free; Windows, Linux with Wine)