War & Economy Has Pre-beta Released!

War & Economy has pre-beta released!

Now it's available on itch.io. Pre-beta because i'm going to release a beta version on Google Play/Steam in the future

More Posts from Greedychapa and Others

1 year ago

Added victory menu. Now my game is fully playable. I plan to start locked testing of the game soon.


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9 months ago

Hi there!

I'm gamedev. I'm developing a turn-based strategy. All sprites and icons for it were drawn by me. I'm not a professional but i hope you'll like them :-)

Buildings:

Factory (gif 32x32)
Air defense (gif 32x32)
Defense line 0 (gif 32x32)
Defense line 1 (gif 32x32)
Defense line 3 (2st is just flipped 0th) (gif 32x32)

Attacks icons:

Storm (png 32x32)
Tank battle (png 32x32)
Bombing (png 32x32)

Logos for my game and studio were also drawn by me:

Game's logo (svg 256x256)
Game's logo with background (svg 192x192)
Studio's logo (svg 512x213)

And yes, i like neon colors

I didn't add all sprites because i think that's enough

PS: what does "keep it safe for work" mean?

Edit: why do sprites look so small?

I'd like to know about and follow more artists on Tumblr, so let's do an Art Share!

RULES: 1.- Reblog this post with your art, animations, music, whatever creative thing you do and introduce yourself on it 2.- Keep it Safe For Work (please) 3.- Though it's not obligatory, please consider adding ALT/ID Text to your works! (if it's an image/animation) 4.- If you don't participate or don't do art, please reblog this either way, so it can reach more artists!

I'll go first, I'm Anubi, and I do various pixel art works!

A Pixel Art Featuring Anubi, a tiny green character wearing what seems like a red and yellow poncho, along with a cap at their head. She's standing in the sidewalk, with some buildings and stairs at the back, while she's staring at the skies above them.
A Pixel Art featuring Elly, a gray colored character with a poncho that has a star at its chest, standing in a side view with her pet, Munchie, who is a dark gray blob with cat ears.
A Pixel Art featuring a tiny, chibi bunny, with a neutral expression sitting on some grass that's close to the ocean, with a port close to it. At the background, some hills can be seen, along with the sun, with both of them having silly faces.
A Pixel Art featuring two bunnies, each one sitting in the other half of a circle. Both of them are holding a different side of a broken heart, with the white bunny at the top crying in the middle of the rain. Meanwhile the gray bunny is staring at the camera, with their flace blocked by a question mark, they're also sitting in the middle of what seems like a sunny day.

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10 months ago

I like your game! Do you plan for there to be a plot, or is it more of a chess style game?

My game is a game without any plot. I want it to be a chess style game with economy elements.

PS: thank you, i appreciate it when you ask me questions. This means you like my game and want to know more about it


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1 year ago

Results of the year

I started developing this game in early november. During these two months I managed to do:

Game interface

Build mechanics

Game localization system

For now, the game confirms the word "economy" in its name.

All gameplay at the moment:

My plans for the first half of next year:

Add attack mechanics and confirm the word "war"

Add pause menu

Start alpha game test

Add main menu and settings

Add sounds and ambient music

I'll try to spend as much time as possible developing the game and post to tumblr as often as possible.

Happy New Year!


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9 months ago
Now If You Launch The Game Through Web-browser You'll See This Window. And There Will Also Be No Exit

Now if you launch the game through web-browser you'll see this window. And there will also be no exit button.

I also changed credits and save button icon. Now "who goes first?" and "... won; ... lost" windows will adjust to players' names sizes.

(yes i know there is a bug right on the video but i'm too lazy to fix it)

Also added new soundtracks:

Both from Not Jam pack

It's pre-beta 2.0 pre-1 (it means i'm going to be releasing pre-beta 2.0 this week!) and i'll post it in my discord server within the next hour (yes this phrase has already taken root)

PS: i'm so happy now because i finally managed to steal gridroad and i'll play it tomorrow (or later) :-})

PSS: is it just me or did come up with a new emoji?


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1 year ago

The tutorial is done! It turns out just writing a text and taking screenshots is long and difficult (it took me more than 3 days (including the previous week)). Also added a scrollbar but it only shows progress, i can't use it to navigate the page.


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4 months ago

Hi

Now bots can visualize their work (show which cell they select) and take breaks between actions. Also added new settings for bots

I'll post this release (interim-2) on my discord server

Happy New Year!


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10 months ago

Now you can drag and drop cursor in text fields

PS: while i was doing it i often regretted i using defold... because it doesn't has nodes ready... it's so scary...


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11 months ago

Summer changes

Hi there!

It's summer (wow!) which means i'm not studying. But this doesn't mean i'll develop my game more often because i want to rest like a normal person.

Before the release of 1st interim i spent every day developing to release it as soon as possible. Now i'll rest more but try to maintain a frequency of one post per week.

I also thought i'll learn javascript to create a web-site for my game and multiplayer based on it. But now i realize more likely i'll just rest: walk outside and play games (maybe even read books!).

Have a nice summer and good luck!


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1 year ago

I've created the construction menu. But it has a lot of bugs yet. I've also added fps and mem statistics.


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greedychapa - Chapa
Chapa

Defold Engine gamedev; Lua and Python programmer

111 posts

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