I've added players stats. Now buildings generate growths which, in its turn, generate scores. But I have problems with the text.
I may not publish a new post next week because I'll be busy with other things and the workload, that I want to do, is very big.
I like your game! Do you plan for there to be a plot, or is it more of a chess style game?
My game is a game without any plot. I want it to be a chess style game with economy elements.
PS: thank you, i appreciate it when you ask me questions. This means you like my game and want to know more about it
Working on the settings menu
I added the ability to block player type change. Also i decided to redraw the demolition animation because i thought it looked little weird
New logo for my studio
It contains all 3 of my favorite colors: neon yellow (ffff00), neon green/lime (00ff00) and neon blue/cyan (00ffff)
And yes my break from development is ending. What can i say? I played rimworld and watched youtube (both a lot).
The tutorial is done! It turns out just writing a text and taking screenshots is long and difficult (it took me more than 3 days (including the previous week)). Also added a scrollbar but it only shows progress, i can't use it to navigate the page.
I started developing my game. At the moment I have created the non-working interface.
I realized the logo was unclear & strange. So i created a new logo:
Hi there!
I present to you my lua module for localization - Lualoca, and its extended version for Defold - LualocaDE (its page on defold forum)
Bye everyone!
PS: i really don't know what else i can write in this post
Added auto layout and translations into simplified and traditional chinese. Thanks @freeve4-makes-games (translator)
If you want to translate my game, write me a private message
pre-beta 2.0 interim-3: bugfixes
Just compare:
I'll post this interim release in my discord server within the next hour
PS: i had to edit this video because i can't insert 2 videos into 1 post