Someone has probably already asked you this but do you have any tips on studying/understanding perspective? I keep trying to find resources to learn but none of them really stick or are actually useful
so I'm hoping that your issue isn't just figuring out the difference between 1-point, 2-point, and 3-point perspective and how it works, because there are tons and tons of resources available for that, and I'm guessing what people tend to get tripped up on is what you're supposed to be doing with your grid.
I'm definitely far from being an expert on understanding perspective, but I'll share some of the things that helped ME finally Get It.
Things like eye level and different camera angles can be a GREAT tool to use when doing a comic or storyboard between multiple characters of different heights!! I actually drew an example of this exact thing for a friend about a month ago (I used adventure time characters bc they're easy to draw and have a good height variety):
You can use camera angles like this to add variety to your shots, and even use it to help convey something emotional (using a down-shot on a character to show that they FEEL small, use an up-shot on a character to make them look more intimidating, etc etc)
hope this helps!
“nobody is making you do this” i am driven by unnatural forces you will never even begin to comprehend
Lamb animation test !! (: with sound version
I've been resource gathering for YEARS so now I am going to share my dragons hoard
Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.
Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.
Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.
Smithsonian Open Access. Loads of free images. Free.
SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.
SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.
Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.
Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.
Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.
Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.
Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.
Gill with and without water
Forcing myself to draw the entire body rather than limiting myself to headshots. Still haven’t worked my way to drawing wings, however.
Revisited my concept for King Gill and fleshed it out a bit, both his hydrated and dehydrated states. His appearance was primarily inspired by Mufasa (I even referenced one of his poses) and a little bit of King Triton with the goal of making him look kingly and paternal. As I’ve mentioned previously, I like to give SeaWings (and all the wings really) facial hair when I think it fits the character. I also have him a gill patch, which my Orca design inherited,
While in the arena, he loses most of his ‘beard’ and sail as it dries up and shrivels. He’s also very underweight, and the lack of water has given him a shrink wrapped appearance, emphasizing his bones and musculature. He has sores and scratches from where he’s been chained around the neck and ankles. He’s completely feral, almost zombie-like. He’s just overall gross and crusty.
Bonus Coral cause I also redid her sketch. Gave her much more simplified jewelry inspired by Ponyo’s mother.
I love the idea of a roomba topography map being the jumping on point for a liminal horror story. House of Leaves II: Roomba.
A collection of my most recent NightWing sketches.
Queen BattleWinner
MorrowSeer
SecretKeeper
And MasterMind
And of course all 4 outlines for size.
Still working on the concept of a comic, as soon as I've figured out the first 'instalment' I'll start working on and posting it. Never done a comic before so I'm excited.
I'm also trying to mess with facial expressions.
Thank you! He's such a a neat little guy. Im going to draw him later.
I really like Doom teller, #2. But I've never done adopts before. Can you explain it to me?
Sure. Adopts are where someone draws a design/makes an oc and then offers them up to other people. A lot of times people sell adopts but this case, they're free.
When you adopt a character the design is yours and it's your own oc to do whatever you please with.
Nobody's claimed Doomteller so you can have them if you want.
What's your opinion on Chameleon? (I'm still confused how he learned to read and write when rainwings don't have literature from what I remember, but apparently his handwriting is also horrible.)
Rainwings do indeed not have literature, or a concept of currency or wealth for that matter. But keep in mind that Chameleon was banished from his tribe and spent a significant portion of his life outside the rain forest. Presumably he picked up a rudimentary understanding of how to read while having to live within these new environments.
We don't really know where he went, if I recall correctly--outside of the fact that he eventually wound up in the Sky Kingdom, presumably after Scarlet found him and made him her newest toy.
While thinking about this question, I settled on a personal headcanon that, after he was exiled from the Rain Kingdom, he ended up in the desert at first. Either at the Scorpion Den, or some outlier Sandwing town that went unmentioned in the books (I like to imagine the continent bigger, with a lot of smaller dragon settlements dotted around in every territory in addition to the big ones).
In the desert, unsure of how to subsist in this unfamiliar climate, Chameleon temporarily got roped into the service of some Sandwing merchant who owned the dragon equivalent of a pawn shop/curiosity store. There he was taught enough to be able to read labels and sort merchandise correctly, and figured out the very basics of literacy from that.
As a bonus, this kind of background would also put him into proximity of antique items which might explain how he eventually came into possession of Darkstalker's scroll. It also introduces him to the concept of personal wealth (Sandwings being a particularly mercantile and materialistic tribe) and informs his later obsession with acquiring it. And lastly it tells us how he turned villainous, as being forced to work in retail for long enough will turn even the most patient and virtuous of souls to the brink.
I swear I am not obsessed with those two
I like Wings of Fire and Cult of The Lamb. I like to animate and I'm still struggling to find my own art style
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