Dont ya just love world building/lore?
Cursed Blossoms is an AU I made taking old ideas from my other flowers AU from the cookie run and solarballs AU.
! Just So You Know :: This is not the Hanahaki Disease nor is even supposed to relate to it. I created a flower AU myself out of the blue without knowing about the fictional disease yet !
~ How did I come up with flowers AUs? What used to be the main plot?
• I first got my ideas of flower AU during June - July of 2022/2023! I was gonna make it like a normal AU where people got covered in flowers. The first ever fandom to get this AU from me is cookie run. It started as a normal civilization thing, but then I changed my mind and made it more of a virus or infection. Cookie run and Solarballs got the infection part of the flower AUs, how ever Epic: The Musical did not. I wanted to do something new with the flower related au I had so I switched up some things.
Let me list how the AU is like in 3 fandom::
Cookie run:: Infection / Virus like based. Spores fly around from flowers. After about 15 years, the infected faced death and can't be avoided. Unlike a zombie infection, the infected still have a mind of their own. Plucking out flowers leads to serious injuries.
Solarballs:: Same as Cookie run, no death occurs, infected are fragile and highly flammable, have two types of infected; Passive and Active. Human AU related.
Epic: The Musical:: More like a curse from Gaia herself. Everyone remained the same. Flowers only grows on gods and can be cursed onto mortals if one wishes. Plucking out / flowers dying leads to serious injuries or death. Nature based gods uses it as more of a blessing, they don't really need to maintain the plant.
In the AU; Gods are the only ones who had flowers growing on their faces, bodies or head. For a normal god, only 1-2 flower grows on their body, but for natured-based gods, 2 or nore grows.
Gods are able to curse mortals with the same exact curse they have aswell, except they can't remove their own curse. Attempting to will result in fails or injuries.
Plucking out / Flowers dying till the roots:: When one or two dies or plucked out. No effect occurs till about a few hundred years. Though if all flowers get plucked or dies, effect takes place in a few hours, wilting and slowly growing old as they have a very limited time to find the seeds of the flower and replant it.
Maintaining the flower:: The flower is also their strength, if the flower wilts, is damaged or is not gaining enough to make it grow normally, the host of the flowers follow suit. So it is very recommended to keep their flowers perfectly healthy.
[Will be written in soon.]
Flowers have different place depending in where they grow. Usually, it just happens. But here is how where they usually grow, where they rarely grow and where it can grow only on Nature-based/related gods.
Flowers commonly grew out on the hair, face, neck, chest and forearms.
Flowers sometimes can rarely grow as hair, on the shoulders and legs.
Thought, nature based gods have them grown on either their elbows, hands, knees and feet.
Injuries / Side effect can happen during the growth of the flowers. If you're lucky enough, you won't be able to get them.
° Cracks, holes, damages and debris falling out.
° Growing on scars or causing scars during growth.
° Covers a side of the body/face/head with leaves, grass or moss.
Tugging on the flower yourself will not make you feel pain. But if someone else did, it can ! Ripping them out, killing the flowers, cutting it off, plucking it out will feel like your nervous system being exposed got damaged, cut off or pulled on.
Hermes;; Snapdragons & moly
Circe;; Circaea Lutetianas
Athena;; Asters
Apollo;; Marigolds
Hephaestus;; Volcano Flowers / metal flowers made by himself
Hera;; Peonies / Caca lilies
Aphrodite;; Roses
Ares;; Butterfly weed / Yarrows
Zeus;; Poppies / Alpine Flowers
Aeolus;; (unsure) Wind Orchids
Helios;; Sunflowers
Poseidon;; Sea Anemones and Lotuses
The flower also reacts to emotion!
Lets say! If you cry, the flower's petal closes.
But if you laugh, it blooms!
When it sense negative emotions (sadness, anger, fear, embarrassment etc.) it closes up.
When it senses positive emotions (Happiness, love, laughter etc.) it blooms!
Its true tho
Both Batman and Bruce Wayne are major figures in Gotham. One is the richest and most benevolent man there and the other is the city’s protector, of course they’re constantly in the eye of the public.
This can be applied to other heroes and people too. Dick Wayne and Nightwing. Tim Drake and Red Robin. Damian Wayne-Al Ghul and Robin.
((I’m referring to their alter egos and their actual identities as separate people on purpose))
Every time I think about how public the Waynes are. I get the urge to make a Tabloid front-page.
Today. I gave into those urges. So, here it is!
He just wants his legendary dad to be proud yknow 😔ðŸ˜
Telemachus doesn't want his cool and awesome hero dad to realize he's a boy-failure LMAO
Life Update? I think im ok with medschool now. After what felt like years of bad days and breakdowns, im ok-ish. Instead of dreading the future, i actually can’t wait for it…
Writing prompts are awesome :>
it's always "immortals always lose the ones they love!" and never "this family has had this incredible, powerful, loving figure present through generations of their lineage, all because they are descended from someone the immortal loved long ago" and i think that's a shame!!
What the hell happened to this strand
We went from cameraman to
To something
what if my bed is on the floor 🙃
im already a flat monster haha-
True
My contempt towards a brand is directly proportional to how often they interrupt my playlists.
So useful-
It’s cool if writing really is accurate, it lets you know the author considered the medical and scientific aspects. Love to see it.
Passing out, or syncope, is a loss of consciousness that can play a pivotal role in storytelling, adding drama, suspense, or emotional weight to a scene. Whether it’s due to injury, fear, or exhaustion, the act of fainting can instantly shift the stakes in your story.
But how do you write it convincingly? How do you ensure it’s not overly dramatic or medically inaccurate? In this guide, I’ll walk you through the causes, stages, and aftermath of passing out. By the end, you’ll be able to craft a vivid, realistic fainting scene that enhances your narrative without feeling clichéd or contrived.
Characters faint for a variety of reasons, and understanding the common causes can help you decide when and why your character might lose consciousness. Below are the major categories that can lead to fainting, each with their own narrative implications.
Blood Loss: A sudden drop in blood volume from a wound can cause fainting as the body struggles to maintain circulation and oxygen delivery to the brain.
Dehydration: When the body doesn’t have enough fluids, blood pressure can plummet, leading to dizziness and fainting.
Low Blood Pressure (Hypotension): Characters with chronic low blood pressure may faint after standing up too quickly, due to insufficient blood reaching the brain.
Intense Pain: The body can shut down in response to severe pain, leading to fainting as a protective mechanism.
Heatstroke: Extreme heat can cause the body to overheat, resulting in dehydration and loss of consciousness.
Emotional Trauma or Shock: Intense fear, grief, or surprise can trigger a fainting episode, as the brain becomes overwhelmed.
Panic Attacks: The hyperventilation and increased heart rate associated with anxiety attacks can deprive the brain of oxygen, causing a character to faint.
Fear-Induced Fainting (Vasovagal Syncope): This occurs when a character is so afraid that their body’s fight-or-flight response leads to fainting.
Lack of Oxygen: Situations like suffocation, high altitudes, or enclosed spaces with poor ventilation can deprive the brain of oxygen and cause fainting.
Poisoning or Toxins: Certain chemicals or gasses (e.g., carbon monoxide) can interfere with the body’s ability to transport oxygen, leading to unconsciousness.
To write a realistic fainting scene, it’s important to understand the stages of syncope. Fainting is usually a process, and characters will likely experience several key warning signs before they fully lose consciousness.
Before losing consciousness, a character will typically go through a pre-syncope phase. This period can last anywhere from a few seconds to a couple of minutes, and it’s full of physical indicators that something is wrong.
Light-Headedness and Dizziness: A feeling that the world is spinning, which can be exacerbated by movement.
Blurred or Tunnel Vision: The character may notice their vision narrowing or going dark at the edges.
Ringing in the Ears: Often accompanied by a feeling of pressure or muffled hearing.
Weakness in Limbs: The character may feel unsteady, like their legs can’t support them.
Sweating and Nausea: A sudden onset of cold sweats, clamminess, and nausea is common.
Rapid Heartbeat (Tachycardia): The heart races as it tries to maintain blood flow to the brain.
When the character faints, the actual loss of consciousness happens quickly, often within seconds of the pre-syncope signs.
The Body Going Limp: The character will crumple to the ground, usually without the ability to break their fall.
Breathing: Breathing continues, but it may be shallow and rapid.
Pulse: While fainting, the heart rate can either slow down dramatically or remain rapid, depending on the cause.
Duration: Most fainting episodes last from a few seconds to a minute or two. Prolonged unconsciousness may indicate a more serious issue.
After a character regains consciousness, they’ll typically feel groggy and disoriented. This phase can last several minutes.
Disorientation: The character may not immediately remember where they are or what happened.
Lingering Dizziness: Standing up too quickly after fainting can trigger another fainting spell.
Nausea and Headache: After waking up, the character might feel sick or develop a headache.
Weakness: Even after regaining consciousness, the body might feel weak or shaky for several hours.
Fainting isn’t just about losing consciousness—there are physical consequences too. Depending on the circumstances, your character may suffer additional injuries from falling, especially if they hit something on the way down.
Falling Injuries: When someone faints, they usually drop straight to the ground, often hitting their head or body in the process. Characters may suffer cuts, bruises, or even broken bones.
Head Injuries: Falling and hitting their head on the floor or a nearby object can lead to concussions or more severe trauma.
Scrapes and Bruises: If your character faints on a rough surface or near furniture, they may sustain scrapes, bruises, or other minor injuries.
Uncontrolled Fall: The character’s body crumples or falls in a heap. Without the ability to brace themselves, they are at risk for further injuries.
Exposed While Unconscious: While fainted, the character is vulnerable to their surroundings. This could lead to danger in the form of attackers, environmental hazards, or secondary injuries from their immediate environment.
Shallow Breathing: The character's breathing will typically become shallow or irregular while they’re unconscious.
Pale or Flushed Skin: Depending on the cause of fainting, a character’s skin may become very pale or flushed.
Twitching or Muscle Spasms: In some cases, fainting can be accompanied by brief muscle spasms or jerking movements.
There are different types of fainting, and each can serve a distinct narrative purpose. The way a character faints can help enhance the scene's tension or emotion.
In this case, the character blacks out without any warning. This type of fainting is often caused by sudden physical trauma or exhaustion.
No Warning: The character simply drops, startling both themselves and those around them.
Used in High-Tension Scenes: For example, a character fighting in a battle may suddenly collapse from blood loss, raising the stakes instantly.
This happens when a character feels themselves fading, usually due to emotional stress or exhaustion.
Internal Monologue: The character might have time to realize something is wrong and reflect on what’s happening before they lose consciousness.
Adds Suspense: The reader is aware that the character is fading but may not know when they’ll drop.
Some stories call for a more theatrical faint, especially in genres like historical fiction or period dramas.
Exaggerated Swooning: A character might faint from shock or fear, clutching their chest or forehead before collapsing.
Evokes a Specific Tone: This type of fainting works well for dramatic, soap-opera-like scenes where the fainting is part of the tension.
When your character wakes up from fainting, they’re not going to bounce back immediately. There are often lingering effects that last for minutes—or even hours.
Dizziness and Nausea: Characters might feel off-balance or sick to their stomach when they first come around.
Headaches: A headache is a common symptom post-fainting, especially if the character hits their head.
Body Aches: Muscle weakness or stiffness may persist, especially if the character fainted for a long period or in an awkward position.
Confusion: The character may not remember why they fainted or what happened leading up to the event.
Embarrassment: Depending on the situation, fainting can be humiliating, especially if it happened in front of others.
Fear: Characters who faint from emotional shock might be afraid of fainting again or of the situation that caused it.
Foreshadow the Fainting: If your character is losing blood, suffering from dehydration, or undergoing extreme emotional stress, give subtle clues that they might pass out. Show their discomfort building before they collapse.
Avoid Overuse: Fainting should be reserved for moments of high stakes or significant plot shifts. Using it too often diminishes its impact.
Keep It Short: Fainting typically happens fast. Avoid dragging the loss of consciousness out for too long, as it can slow down the pacing of your story.
Don’t Always Save the Character in Time: In some cases, let the character hit the ground. This adds realism, especially if they’re fainting due to an injury or traumatic event.
Lingering Effects: Mention the character’s disorientation, dizziness, or confusion upon waking up. It’s rare for someone to bounce back immediately after fainting.
Reactions of Others: If other characters are present, how do they react? Are they alarmed? Do they rush to help, or are they unsure how to respond?
Stay Away from Clichés: Avoid having your character faint simply to be saved by a love interest. If there’s a romantic element, make sure it’s woven naturally into the plot rather than feeling forced.
Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Quillology with Haya Sameer; a blog dedicated to writing and publishing tips for authors! While you’re at it, don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey!Â
and then Argos is just under the table, tail wagging and starry eyed.
i think argos died in the original odyssey but this is the internet so i can head-canon that athena blessed argos to only die when telemachus/ody dies
My favorite post-EPIC headcanon is that Odysseus' family is just completely accepting of all the unhinged sh*t that he's done.
Odysseus, over dinner, some 2 months after his return: And then I finned the sirens, letting them drown. We ate the tails later.
Telemachus, starry-eyed: OMG GUYS THAT'S MY DAD!! THAT IS!! MY DAD!! (points excitedly) ISN'T HE INCREDIBLE?
Odysseus: And later when he wouldn't stop being in my way I stabbed a god repeatedly with his own trident.
Penelope, heart-eyed: That's my husband. My love. Love of my life. You slay, my king.
The rest of the people at the table are 100% freaked out and probably terrified, btw.
Ody watching Athena mentor Telemachus
This is now just a dead account I wont be posting things or doing anything here I do have another blog that im setting up tho so stay tuned
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