Will there be an option to buy furniture for the house?
I've considered this one but no plans to implement that at this time. It would take a ton of scripting to do something like that in RPG Maker MV and further extend the release time, and I'm already having to kind of slow down production because of the time of the year.
Edit: what I could do with this, is write the script setup for it into the release though, so that the bones for it is there on release and then on a succedent update I could do the longer process of adding in all the items, putting them in shops and as mission rewards etc. I'll have to think about it but it's not a priority right now
Frightened eyes, looking back at me
Change your mind, don't care about leave without me
Didn't get a whole lot done for 2-Headed Boy yesterday besides the 2 Kage sprites I posted last night and making adjustments to the game lighting for different times of the day/night. I hadn't really messed with it since implementing the "sun" into the game, but the base values weren't great. Night was too dark, sunrise/sunset were too red, etc.
It's looking better now and more subtle but still noticeable. 7pm at night in the game is shown. I will not be making days longer in the summer or nights longer in the winter, that would take me too long and I just don't want to spend more time on this part lol
Also started working on the crafting system, added more items into the game, assigned the ingredient items as ingredients so the game will recognize them for crafting etc. Will work on that more tonight and have something to show for it soon.
I'll try to draw another sprite or 2 as well
Made a few hoodie sprite versions of sweet baby Kage for 2-Headed Boy. It's not much, I'm still trying to kind of piece parts of my life together, so I appreciate everyone's patience. And as some of you have said, progress is still progress!
Don't know his skin tone so made a rough sketch fan art without it :DD
A walking tour of MC's grimy neighborhood in the fictional town of Midnight City, the main setting for my upcoming F2P yandere boyfriend game, "I Can Fix Him!"
As you can see, the game starts in autumn, and will include maps for all 4 seasons as well as time mechanics, day/night cycles, and time/season-dependent events (including your chosen birthday)! Also, random weather. In this map loaded, it decided to rain.
Using the redheaded female sprite for this footage. 4 hair colors available, male or female playable avatar, 4 planned skin tones for each. More customization options in the works! See my more recent post regarding the custom character generator!
Map design and layout by me as well as the sprites, character design and art. All other pixel assets on this map are by Kaue Luchetta and Grayfax software.
Thank you for the support!! 🤍 my 2nd donor!
Worked on the light effects for 2-Headed Boy today. Before, the city lights would only turn on/off when the player loaded into a new map (depending on the in-game time during that map load), but that seemed pretty awkward. I mean, what if you're hanging out on the same map from daytime until it's supposed to be dark?
The map would get dark before, but the city lights wouldn't come on and the open/closed shop signs wouldn't switch without changing what area you're in, which could get confusing. If you were standing outside the mall and the business hours passed, the sign wouldn't light up "closed" instead of "open" unless you went into a building and came back out for example.
But now, light effects are dynamic! Streetlights come on when night falls whether you change map or not. Open/closed signs come on when they're supposed to for your MC's local businesses.
And the window lights for that weird fenced off condemned house.
Probably more important than all of that though, is the game now has a more eye-friendly font! Plus, a handy window in the top corner so you can always know the date, time, and season.
You also might have noticed it says it's October in the video, but the season is winter; I manually changed the season to winter without bothering to match the month, just to show off the winter map. But the game starts in October, and so will start on the fall map :)
He looks back when you look back,
Not just once,
Not just twice
See my face when I slide through,
Every place I will find you
Every time we fell apart,
Girl, I see it in the scars
Added another love interest/rival to yandere for my yandere boyfriend RPG. New guy is Shinkiro (black hair), birthday August 24. Unlike Yurei (white haired glasses boy), Shinkiro is more outgoing and shameless. Yurei will try to avoid the yandere, and try to convince the player to also avoid him, pointing out his toxic behaviors. Shinkiro will deliberately antagonize yandere boy by flirting/being openly affectionate with the player in front of him.
Featuring a fully customizable MC for the player (gender, appearance, name, birthday and more). Free to play, WIP.
Quick update, someone politely inquired about the pronoun setup in my game project yesterday, and to be honest I hadn't given it much thought.
But I decided, what the heck why not just decouple the player sprite's appearance from their in-game pronouns so they are separate questions when you're setting up your character at the beginning.
So you can use the feminine sprites with masculine pronouns or vice versa. I'll also add a 3rd set of "they/them" that can go to either sprite set too.
Not a hard thing for me to do and I'm sure it would make some people happier and nobody less happy, so that's a net positive for the game, and that's what we aim for here in my brain world. It's early enough in development that I don't have to revisit very much of what I already wrote into the game either so it's really nbd on that front.
Anyway will try to work on that sometime today if I get time between working my normie job
21+ blog owner Upcoming free-to-play yandere boyfriend PC game: "2-Headed Boy" TikTok: @2headed.boy1 reddit: r/2HeadedBoy Twitter/X: 2HeadedBoy2024
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